Difference between revisions of "Clive Barker's Undying"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: Widescreen resolution capital) |
(Did some cleanup.) |
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{{Infobox game | {{Infobox game | ||
− | |cover = Undying.jpg | + | |cover = Clive Barkers Undying Coverart.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|DreamWorks Interactive}} | {{Infobox game/row/developer|DreamWorks Interactive}} | ||
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|gogcom page = clive_barkers_undying | |gogcom page = clive_barkers_undying | ||
|wikipedia = Clive Barker's Undying | |wikipedia = Clive Barker's Undying | ||
+ | |winehq = 858 | ||
}} | }} | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Retail | | Disc, Key |||}} | ||
{{Availability/row| GOG | clive_barkers_undying | DRM-free |}} | {{Availability/row| GOG | clive_barkers_undying | DRM-free |}} | ||
− | |||
}} | }} | ||
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{{Game data/row|Windows|{{p|game}}\Save\}} | {{Game data/row|Windows|{{p|game}}\Save\}} | ||
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |gamesave manager = true | ||
+ | |gamesave manager notes= | ||
}} | }} | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |fan notes = | ||
+ | }} | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP |
− | |minCPU = Pentium II | + | |minCPU = Intel Pentium II 400 MHz |
− | |minRAM = | + | |minRAM = 64 MB |
− | |minHD = | + | |minHD = 90 MB |
− | |minGPU = | + | |minGPU = |
+ | |minVRAM = 16 MB | ||
+ | |minDX = 9.0c | ||
− | |recOS = | + | |recOS = Vista, 7, 8 |
− | |recCPU = Pentium III | + | |recCPU = Intel Pentium III 500 MHz |
− | |recRAM = | + | |recRAM = 128 MB |
− | |recHD = | + | |recHD = 610 MB |
− | |recGPU = | + | |recGPU = |
+ | |recVRAM = 32 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 20:49, 8 October 2014
Template:Infobox game/row/osxporter
Cover image missing, please upload it | |
Developers | |
---|---|
DreamWorks Interactive | |
Publishers | |
Electronic Arts | |
OS X | Aspyr Media |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | February 21, 2001 |
macOS (OS X) | June 11, 2002 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com |
Essential improvements
Texture Updater
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Widescreen resolution
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Windows 8 low frame rate in Direct3D + fullscreen mode
- Follow these steps for using the Microsoft Application Compatibility Toolkit to fix the low frame rate.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | Intel Pentium II 400 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 90 MB | 610 MB |
Video card (GPU) | 16 MB of VRAM DirectX 9.0c compatible | 32 MB of VRAM |
References
Categories:
- Pages needing cover images
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (DRM)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)