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Difference between revisions of "Re-Volt"

From PCGamingWiki, the wiki about fixing PC games
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{{cleanup}}
 
 
{{disambig||the unrelated 2016 game|[[Revolt (2016)]]}}
 
{{disambig||the unrelated 2016 game|[[Revolt (2016)]]}}
 
{{Infobox game
 
{{Infobox game
Line 47: Line 46:
 
{{ii}} A cross-platform rewrite / port of Re-Volt that runs natively on both Windows and GNU/Linux. It's powered entirely by modern, open source components.
 
{{ii}} A cross-platform rewrite / port of Re-Volt that runs natively on both Windows and GNU/Linux. It's powered entirely by modern, open source components.
 
{{++}} Adds support for modern systems, resolutions, custom soundtrack support and tons of bugfixes.
 
{{++}} Adds support for modern systems, resolutions, custom soundtrack support and tons of bugfixes.
{{++}} Brings console exclusive content and options to PC version<ref>{{Refurl|url=https://re-volt.gitlab.io/rvgl-docs/general.html#dreamcast-mode|title=RVGL Documentation - Dreamcast Pack and Dreamcast Mode|date=2021-09-02}}</ref>.
+
{{++}} Brings console exclusive content and options to PC version.<ref name="doc"/>.
 
{{++}} Improved multiplayer with better netcode with active community.
 
{{++}} Improved multiplayer with better netcode with active community.
 
{{++}} Frequently updated.
 
{{++}} Frequently updated.
Line 68: Line 67:
 
====[http://jigebren.free.fr/games/pc/re-volt/wolfr4/ WolfR4]====
 
====[http://jigebren.free.fr/games/pc/re-volt/wolfr4/ WolfR4]====
 
{{ii}} Similar in premise to Phoenix R3, but with expanded capabilities  
 
{{ii}} Similar in premise to Phoenix R3, but with expanded capabilities  
{{--}} Only supports patch 1207.<ref>http://revolt.wikia.com/wiki/WolfR4</ref>
+
{{--}} Only supports patch 1207.<ref>{{Refurl|url=https://revolt.fandom.com/wiki/WolfR4|title=Re-Volt Wiki - WolfR4|date=2021-09-02}}</ref>
  
 
====Other popular mods====
 
====Other popular mods====
Line 204: Line 203:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        = A3D 1.0, DirectSound3D, EAX 2.0<ref>Patch 1.10 changelog</ref>
+
|eax support notes        = A3D 1.0, DirectSound3D, EAX 2.0.
 
|red book cd audio        = true
 
|red book cd audio        = true
 
|red book cd audio notes  =
 
|red book cd audio notes  =
Line 365: Line 364:
 
|lan play players    = 24
 
|lan play players    = 24
 
|lan play modes      = Versus
 
|lan play modes      = Versus
|lan play notes      = Use [[#RVGL|RVGL]]. 16 Cars and 8 spectators. More info here [https://re-volt.io/online]
+
|lan play notes      = Use [[#RVGL|RVGL]]. 16 Cars and 8 spectators.<ref name="online">{{Refurl|url=https://re-volt.io/online|title=Online parameters|date=2021-09-02}}</ref>
 
|online play          = true
 
|online play          = true
 
|online play players  = 24
 
|online play players  = 24
 
|online play modes    = Versus
 
|online play modes    = Versus
|online play notes    = Use [[#RVGL|RVGL]]. 16 Cars and 8 spectators. More info here [https://re-volt.io/online]
+
|online play notes    = Use [[#RVGL|RVGL]]. 16 Cars and 8 spectators.<ref name="online"/>
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 381: Line 380:
 
|dedicated          = false
 
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      = unknown
+
|self-hosting      = hackable
|self-hosting notes =  
+
|self-hosting notes = Use [[#RVGL|RVGL]].
 
|direct ip          = true
 
|direct ip          = true
 
|direct ip notes    =  
 
|direct ip notes    =  
Line 391: Line 390:
 
}}
 
}}
  
==Issues unresolved==
+
==Issues fixed==
 
===Crashing and freezing===
 
===Crashing and freezing===
A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include:
+
A number of situations can cause the game to crash. Currently, these include:
 
*Crashing during multiplayer
 
*Crashing during multiplayer
 
*Rare freeze due to propagation of bad data over the internet
 
*Rare freeze due to propagation of bad data over the internet
 
*Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
 
*Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
 
*Rare instances of PC restarting after reaching a menu screen
 
*Rare instances of PC restarting after reaching a menu screen
 +
{{Fixbox|description=Use [[#RVGL|RVGL]]|fix=
 +
}}
  
 
===Graphical glitches===
 
===Graphical glitches===
Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows:
+
Graphical glitches are common in v1.2. A basic listing of issues is as follows:
 
*Improper rendering of vertex colors (dev mode only)
 
*Improper rendering of vertex colors (dev mode only)
 
*Rare artifacts with cloud rendering
 
*Rare artifacts with cloud rendering
Line 406: Line 407:
 
*Screen flickering when attempting to change display mode after using the Print Screen button
 
*Screen flickering when attempting to change display mode after using the Print Screen button
 
*Visible artifacts in the rear-view camera (known as the blue triangle bug)
 
*Visible artifacts in the rear-view camera (known as the blue triangle bug)
*Visible texture seams in-between ploygons
+
*Visible texture seams in-between polygons
*Transparent areas displayed incorrectly in Print Screen shots
+
*Transparent areas are displayed incorrectly on screenshots
*No objects in frontend after exiting a track with Objects Edit Mode
+
*No objects in main menu after exiting a track with Objects Edit Mode
*Objects clipped when viewed at a specific angle
+
*Objects clipping when viewed at a specific angle
 +
{{Fixbox|description=Use [[#RVGL|RVGL]]|fix=
 +
}}
  
 
===Multiplayer===
 
===Multiplayer===
There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues.
+
There are a number of issues with the game's multiplayer mode, including:
 +
*Crashing and object inconsistencies
 +
*Bad syncing, especially at the start, often preceded by a hang at the loading screen
 +
*Saving replays also often results in a bug
 +
{{Fixbox|description=Use [[#RVGL|RVGL]]|fix=
 +
}}
  
 
===Other issues===
 
===Other issues===
 
*Bomb fuse disappears after hitting a clone pickup
 
*Bomb fuse disappears after hitting a clone pickup
 
*Unable to read certain game states if Caps Lock is on
 
*Unable to read certain game states if Caps Lock is on
 +
{{Fixbox|description=Use [[#RVGL|RVGL]]|fix=
 +
}}
  
==Issues fixed==
 
 
===Game does not start (Windows 10)===
 
===Game does not start (Windows 10)===
{{ii}} This applies to the GOG.com version. Delete or rename {{file|winmm.dll}} in the installation folder.<ref>[https://www.gog.com/forum/revolt/revolt_not_loading_on_windows_10/post7 Re-Volt not loading on Windows 10., page 1 - Forum - GOG.com]</ref>
+
{{ii}} This applies to the GOG.com version.
 +
{{Fixbox|description=Delete or rename {{file|winmm.dll}} in the {{P|game}}.|ref=<ref>[https://www.gog.com/forum/revolt/revolt_not_loading_on_windows_10/post7 Re-Volt not loading on Windows 10., page 1 - Forum - GOG.com]</ref>|fix=
 +
}}
  
 
==Other information==
 
==Other information==
Line 460: Line 471:
 
{{ii}} This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.
 
{{ii}} This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.
  
{{Fixbox|description=Edit vehicle parameters|ref={{cn|date=November 2017}}|fix=
+
{{Fixbox|description=Edit vehicle parameters
 
# Go to <code>{{p|game}}\cars\</code>.
 
# Go to <code>{{p|game}}\cars\</code>.
 
# Enter any sub-folder with a car in it.
 
# Enter any sub-folder with a car in it.

Revision as of 14:43, 2 September 2021

For the unrelated 2016 game, see Revolt (2016).

Re-Volt
Re-Volt cover
Developers
Acclaim Studios London
Publishers
Acclaim Entertainment
Throwback Entertainment
H2 Interactive
Release dates
Windows August 18, 1999
Re-Volt on MobyGames
Re-Volt on Wikipedia

Key points

It's necessary to enable DirectPlay and install RVGL to run this game on modern systems.

General information

Re-Volt I/O | R/C Racing Game Community
Re-Volt Race community site
Re-Volt XTG (RVXTG) community site
The official Re-Volt I/O forum and home to the development of RVGL
Our Re-Volt Pub forum
RRR Racing Forum
GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 1 DRM.
Windows
GOG.com (unavailable)
DRM-free
Windows
This game is not available digitally.

Essential improvements

Patches

Three official patches were released: v1.0, 0916, and v1.1 (1207).

RVGL

A cross-platform rewrite / port of Re-Volt that runs natively on both Windows and GNU/Linux. It's powered entirely by modern, open source components.
Adds support for modern systems, resolutions, custom soundtrack support and tons of bugfixes.
Brings console exclusive content and options to PC version.[1].
Improved multiplayer with better netcode with active community.
Frequently updated.

Skip intro videos

Skip intro with RVGL[1]
  1. Install RVGL.
  2. Run rvgl.exe with the -nointro command line argument.

Mods and utilities

Re-Volt Zone

A website that brings together fans of this game, providing fan-made tracks and cars.
Currently active.

Phoenix R3

Allows for the creation of fully-custom tracks of comparable quality to those in the original release.

WolfR4

Similar in premise to Phoenix R3, but with expanded capabilities
Only supports patch 1207.[2]

Other popular mods

FutureCars is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Acclaim\Re-Volt\1.0\[Note 1]
RVGL location: <path-to-game>\profiles\

Save game data location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Acclaim\Re-Volt\1.0\[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy

Video settings

Video settings.
Video settings.
Render settings.
Render settings.

Template:Video settings

Field of view (FOV)

Custom FOV with RVGL[1]
  1. Install RVGL.
  2. Run rvgl.exe with the -aspect <width> <height> <lens> command line argument.
Specify the display aspect ratio and FOV (default 512). Lower values give a wider FOV.

Windowed

Set windowed with RVGL[1]
  1. Install RVGL.
  2. Run rvgl.exe with the -window <width> <height> command line argument.
Specify width and height optionally. The default size is half the desktop dimensions.
You can also toggle windowed mode by pressing F11 in game.

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Spanish
Russian
Official localization by «Руссобит-М».
Basque
Only in RVGL
Czech
Only in RVGL
Hungarian
Only in RVGL
Lithuanian
Only in RVGL
Polish
Only in RVGL
Portuguese
Only in RVGL
Romanian
Only in RVGL
Serbian
Only in RVGL
Slovenian
Only in RVGL
Swedish
Only in RVGL
Turkish
Only in RVGL

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
Use RVGL.
LAN play
24 Versus
Use RVGL. 16 Cars and 8 spectators.[3]
Online play
24 Versus
Use RVGL. 16 Cars and 8 spectators.[3]

Connection types

Issues fixed

Crashing and freezing

A number of situations can cause the game to crash. Currently, these include:

  • Crashing during multiplayer
  • Rare freeze due to propagation of bad data over the internet
  • Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
  • Rare instances of PC restarting after reaching a menu screen
Use RVGL

Graphical glitches

Graphical glitches are common in v1.2. A basic listing of issues is as follows:

  • Improper rendering of vertex colors (dev mode only)
  • Rare artifacts with cloud rendering
  • Lines and glitches with graphics card forced anti-aliasing turned on
  • Screen flickering when attempting to change display mode after using the Print Screen button
  • Visible artifacts in the rear-view camera (known as the blue triangle bug)
  • Visible texture seams in-between polygons
  • Transparent areas are displayed incorrectly on screenshots
  • No objects in main menu after exiting a track with Objects Edit Mode
  • Objects clipping when viewed at a specific angle
Use RVGL

Multiplayer

There are a number of issues with the game's multiplayer mode, including:

  • Crashing and object inconsistencies
  • Bad syncing, especially at the start, often preceded by a hang at the loading screen
  • Saving replays also often results in a bug
Use RVGL

Other issues

  • Bomb fuse disappears after hitting a clone pickup
  • Unable to read certain game states if Caps Lock is on
Use RVGL

Game does not start (Windows 10)

This applies to the GOG.com version.
Delete or rename winmm.dll in the <path-to-game>.[4]

Other information

API

Executable 32-bit 64-bit Notes
Windows
Use RVGL for 64-bit.

Vehicle dynamics

This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.
Edit vehicle parameters
  1. Go to <path-to-game>\cars\.
  2. Enter any sub-folder with a car in it.
  3. Edit the vehicle parameters in the parameters.txt file.

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 4 MB of VRAM

Notes

  1. 1.0 1.1 Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.

References