Difference between revisions of "Engine:Visceral Engine"
From PCGamingWiki, the wiki about fixing PC games
(Adding in more direct source for the engine being apparently based on the godfather engine...) |
|||
Line 5: | Line 5: | ||
|predecessor=RenderWare | |predecessor=RenderWare | ||
}} | }} | ||
− | {{ii}}Also known as Visceral Tech | + | {{ii}} Also known as Visceral Tech |
− | {{ii}}Heavily modified Godfather engine<ref>https:// | + | {{ii}} Heavily modified Godfather engine<ref>https://www.videogamer.com/news/dead-space-uses-the-godfather-engine/</ref>, which was utilizing RenderWare<ref>https://cookieplmonster.github.io/2018/05/18/fixing-the-godfather/</ref> |
{{References}} | {{References}} |
Latest revision as of 12:58, 28 January 2023
Developers | |
---|---|
Visceral Games | |
First release date | |
2008 | |
Latest release date | |
2013 | |
Predecessor | |
RenderWare |
Game | Developer | Publisher | First release |
---|---|---|---|
Dead Space | EA Redwood Shores | Electronic Arts | October 20, 2008 |
Dead Space 2 | Visceral Games | Electronic Arts | January 25, 2011 |
Dead Space 3 | Visceral Games | Electronic Arts | February 5, 2013 |