Difference between revisions of "Template:Video/Documentation"
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This settings table is meant to contain all information relating to video settings. If a setting is <code>hackable</code> or requires additional notes, add the information below the table in a header like so: | This settings table is meant to contain all information relating to video settings. If a setting is <code>hackable</code> or requires additional notes, add the information below the table in a header like so: | ||
<pre><nowiki> | <pre><nowiki> | ||
− | === [[Field of view (FOV)]] === | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
Fixbox here | Fixbox here | ||
... | ... | ||
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* <code>ultrawidescreen wsgf award</code> - WSGF award for ultra-widescreen support. Defines [[Property:Ultra-widescreen WSGF award]]; | * <code>ultrawidescreen wsgf award</code> - WSGF award for ultra-widescreen support. Defines [[Property:Ultra-widescreen WSGF award]]; | ||
* <code>4k ultra hd wsgf award</code> - WSGF award for 4K Ultra HD support. Defines [[Property:4K Ultra HD WSGF award]]; | * <code>4k ultra hd wsgf award</code> - WSGF award for 4K Ultra HD support. Defines [[Property:4K Ultra HD WSGF award]]; | ||
− | * <code>widescreen resolution</code> - whether the game can be played in a [[widescreen resolution]]. Defines [[Property:Widescreen resolution]]; | + | * <code>widescreen resolution</code> - whether the game can be played in a [[Glossary:Widescreen resolution|widescreen resolution]]. Defines [[Property:Widescreen resolution]]; |
− | * <code>multimonitor</code> - whether the game can spread across [[Multi-monitor|multiple monitors]]. Defines [[Property:Multi-monitor]]; | + | * <code>multimonitor</code> - whether the game can spread across [[Glossary:Multi-monitor|multiple monitors]]. Defines [[Property:Multi-monitor]]; |
− | * <code>ultrawidescreen</code> - whether the game works in [[ultra-widescreen]] resolutions. Defines [[Property:Ultra-widescreen]]; | + | * <code>ultrawidescreen</code> - whether the game works in [[Glossary:Ultra-widescreen|ultra-widescreen]] resolutions. Defines [[Property:Ultra-widescreen]]; |
− | * <code>4k ultra hd</code> - whether the game works in [[4K Ultra HD]] resolutions. Defines [[Property:4K Ultra HD]]; | + | * <code>4k ultra hd</code> - whether the game works in [[Glossary:4K Ultra HD|4K Ultra HD]] resolutions. Defines [[Property:4K Ultra HD]]; |
− | * <code>fov</code> - whether the game has modifiable [[field of view (FOV)]]. Defines [[Property:Field of view (FOV)]]; | + | * <code>fov</code> - whether the game has modifiable [[Glossary:Field of view (FOV)|field of view (FOV)]]. Defines [[Property:Field of view (FOV)]]; |
− | * <code>windowed</code> - whether the game has got a [[windowed]] mode. Defines [[Property:Windowed]]; | + | * <code>windowed</code> - whether the game has got a [[Glossary:Borderless fullscreen windowed|windowed]] mode. Defines [[Property:Windowed]]; |
− | * <code>borderless windowed</code> - whether the game has got the option to run or can be run in [[borderless fullscreen windowed]] mode. Defines [[Property:Borderless fullscreen windowed]]; | + | * <code>borderless windowed</code> - whether the game has got the option to run or can be run in [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]] mode. Defines [[Property:Borderless fullscreen windowed]]; |
− | * <code>anisotropic</code> - whether the game has got [[anisotropic filtering (AF)]]. Only applies to 3D games. Defines [[Property:Anisotropic filtering (AF)]]; | + | * <code>anisotropic</code> - whether the game has got [[Glossary:Anisotropic filtering (AF)|anisotropic filtering (AF)]]. Only applies to 3D games. Defines [[Property:Anisotropic filtering (AF)]]; |
− | * <code>antialiasing</code> - whether the game has got [[anti-aliasing (AA)]] support. Defines [[Property:Anti-aliasing (AA)]]; | + | * <code>antialiasing</code> - whether the game has got [[Glossary:Anti-aliasing (AA)|anti-aliasing (AA)]] support. Defines [[Property:Anti-aliasing (AA)]]; |
− | * <code>vsync</code> - whether the game has got some form of [[vertical sync (Vsync)]]. Defines [[Property:Vertical sync (Vsync)]]; | + | * <code>vsync</code> - whether the game has got some form of [[Glossary:Vertical sync (Vsync)|vertical sync (Vsync)]]. Defines [[Property:Vertical sync (Vsync)]]; |
* <code>oculus rift</code> - whether the game supports the [[Oculus Rift]]. Defines [[Property:Oculus Rift]]; | * <code>oculus rift</code> - whether the game supports the [[Oculus Rift]]. Defines [[Property:Oculus Rift]]; | ||
− | * <code>high frame rate</code> - whether the game supports [[high frame rate]]s. Defines [[Property:High frame rate]]; | + | * <code>high frame rate</code> - whether the game supports [[Glossary:High frame rate|high frame rate]]s. Defines [[Property:High frame rate]]; |
− | * <code>color blind</code> - whether the game has a [[color blind mode]]. Defines [[Property:Color blind mode]]. | + | * <code>color blind</code> - whether the game has a [[Glossary:Color blind mode|color blind mode]]. Defines [[Property:Color blind mode]]. |
;Syntax | ;Syntax |
Revision as of 20:56, 9 March 2014
- Description
This settings table is meant to contain all information relating to video settings. If a setting is hackable
or requires additional notes, add the information below the table in a header like so:
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== Fixbox here ...
and make note of it in the table in the following fashion See [[#Field of view (FOV)|Field of view (FOV)]].
. Any smaller notes can and should be included directly in the table.
Below is a more thorough explanation of each of the possible arguments. Apart from the WSGF related arguments, each can be appended with notes
to fill in the information in the Notes column.
- Arguments
wsgf link
- link to the WSGF page. Defines Property:WSGF Link;widescreen wsgf award
- WSGF award for widescreen support. Defines Property:Widescreen WSGF award;multimonitor wsgf award
- WSGF award for multi-monitor support. Defines Property:Multi-monitor WSGF award;ultrawidescreen wsgf award
- WSGF award for ultra-widescreen support. Defines Property:Ultra-widescreen WSGF award;4k ultra hd wsgf award
- WSGF award for 4K Ultra HD support. Defines Property:4K Ultra HD WSGF award;widescreen resolution
- whether the game can be played in a widescreen resolution. Defines Property:Widescreen resolution;multimonitor
- whether the game can spread across multiple monitors. Defines Property:Multi-monitor;ultrawidescreen
- whether the game works in ultra-widescreen resolutions. Defines Property:Ultra-widescreen;4k ultra hd
- whether the game works in 4K Ultra HD resolutions. Defines Property:4K Ultra HD;fov
- whether the game has modifiable field of view (FOV). Defines Property:Field of view (FOV);windowed
- whether the game has got a windowed mode. Defines Property:Windowed;borderless windowed
- whether the game has got the option to run or can be run in borderless fullscreen windowed mode. Defines Property:Borderless fullscreen windowed;anisotropic
- whether the game has got anisotropic filtering (AF). Only applies to 3D games. Defines Property:Anisotropic filtering (AF);antialiasing
- whether the game has got anti-aliasing (AA) support. Defines Property:Anti-aliasing (AA);vsync
- whether the game has got some form of vertical sync (Vsync). Defines Property:Vertical sync (Vsync);oculus rift
- whether the game supports the Oculus Rift. Defines Property:Oculus Rift;high frame rate
- whether the game supports high frame rates. Defines Property:High frame rate;color blind
- whether the game has a color blind mode. Defines Property:Color blind mode.
- Syntax
{{Video settings |wsgf link = |widescreen wsgf award = |multimonitor wsgf award = |ultrawidescreen wsgf award = |4k ultra hd wsgf award = |widescreen resolution = |widescreen resolution notes= |multimonitor = |multimonitor notes = |ultrawidescreen = |ultrawidescreen notes = |4k ultra hd = |4k ultra hd notes = |fov = |fov notes = |windowed = |windowed notes = |borderless windowed = |borderless windowed notes = |anisotropic = |anisotropic notes = |antialiasing = |antialiasing notes = |vsync = |vsync notes = |oculus rift = |oculus rift notes = |high frame rate = |high frame rate notes = |color blind = |color blind notes = }}