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Difference between revisions of "Template:Video/Documentation"

From PCGamingWiki, the wiki about fixing PC games
(fixed sample section link code, changed term name links to full names for clarity)
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This settings table is meant to contain all information relating to video settings. If a setting is <code>hackable</code> or requires additional notes, add the information below the table in a header like so:
 
This settings table is meant to contain all information relating to video settings. If a setting is <code>hackable</code> or requires additional notes, add the information below the table in a header like so:
 
<pre><nowiki>
 
<pre><nowiki>
=== [[Field of view (FOV)]] ===
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
Fixbox here
 
Fixbox here
 
...
 
...
Line 16: Line 16:
 
* <code>ultrawidescreen wsgf award</code> - WSGF award for ultra-widescreen support. Defines [[Property:Ultra-widescreen WSGF award]];
 
* <code>ultrawidescreen wsgf award</code> - WSGF award for ultra-widescreen support. Defines [[Property:Ultra-widescreen WSGF award]];
 
* <code>4k ultra hd wsgf award</code>    - WSGF award for 4K Ultra HD support. Defines [[Property:4K Ultra HD WSGF award]];
 
* <code>4k ultra hd wsgf award</code>    - WSGF award for 4K Ultra HD support. Defines [[Property:4K Ultra HD WSGF award]];
* <code>widescreen resolution</code>      - whether the game can be played in a [[widescreen resolution]]. Defines [[Property:Widescreen resolution]];
+
* <code>widescreen resolution</code>      - whether the game can be played in a [[Glossary:Widescreen resolution|widescreen resolution]]. Defines [[Property:Widescreen resolution]];
* <code>multimonitor</code>              - whether the game can spread across [[Multi-monitor|multiple monitors]]. Defines [[Property:Multi-monitor]];
+
* <code>multimonitor</code>              - whether the game can spread across [[Glossary:Multi-monitor|multiple monitors]]. Defines [[Property:Multi-monitor]];
* <code>ultrawidescreen</code>            - whether the game works in [[ultra-widescreen]] resolutions. Defines [[Property:Ultra-widescreen]];
+
* <code>ultrawidescreen</code>            - whether the game works in [[Glossary:Ultra-widescreen|ultra-widescreen]] resolutions. Defines [[Property:Ultra-widescreen]];
* <code>4k ultra hd</code>                - whether the game works in [[4K Ultra HD]] resolutions. Defines [[Property:4K Ultra HD]];
+
* <code>4k ultra hd</code>                - whether the game works in [[Glossary:4K Ultra HD|4K Ultra HD]] resolutions. Defines [[Property:4K Ultra HD]];
* <code>fov</code>                        - whether the game has modifiable [[field of view (FOV)]]. Defines [[Property:Field of view (FOV)]];
+
* <code>fov</code>                        - whether the game has modifiable [[Glossary:Field of view (FOV)|field of view (FOV)]]. Defines [[Property:Field of view (FOV)]];
* <code>windowed</code>                  - whether the game has got a [[windowed]] mode. Defines [[Property:Windowed]];
+
* <code>windowed</code>                  - whether the game has got a [[Glossary:Borderless fullscreen windowed|windowed]] mode. Defines [[Property:Windowed]];
* <code>borderless windowed</code>        - whether the game has got the option to run or can be run in [[borderless fullscreen windowed]] mode. Defines [[Property:Borderless fullscreen windowed]];
+
* <code>borderless windowed</code>        - whether the game has got the option to run or can be run in [[Glossary:Borderless fullscreen windowed|borderless fullscreen windowed]] mode. Defines [[Property:Borderless fullscreen windowed]];
* <code>anisotropic</code>                - whether the game has got [[anisotropic filtering (AF)]]. Only applies to 3D games. Defines [[Property:Anisotropic filtering (AF)]];
+
* <code>anisotropic</code>                - whether the game has got [[Glossary:Anisotropic filtering (AF)|anisotropic filtering (AF)]]. Only applies to 3D games. Defines [[Property:Anisotropic filtering (AF)]];
* <code>antialiasing</code>              - whether the game has got [[anti-aliasing (AA)]] support. Defines [[Property:Anti-aliasing (AA)]];
+
* <code>antialiasing</code>              - whether the game has got [[Glossary:Anti-aliasing (AA)|anti-aliasing (AA)]] support. Defines [[Property:Anti-aliasing (AA)]];
* <code>vsync</code>                      - whether the game has got some form of [[vertical sync (Vsync)]]. Defines [[Property:Vertical sync (Vsync)]];
+
* <code>vsync</code>                      - whether the game has got some form of [[Glossary:Vertical sync (Vsync)|vertical sync (Vsync)]]. Defines [[Property:Vertical sync (Vsync)]];
 
* <code>oculus rift</code>                - whether the game supports the [[Oculus Rift]]. Defines [[Property:Oculus Rift]];
 
* <code>oculus rift</code>                - whether the game supports the [[Oculus Rift]]. Defines [[Property:Oculus Rift]];
* <code>high frame rate</code>                      - whether the game supports [[high frame rate]]s. Defines [[Property:High frame rate]];
+
* <code>high frame rate</code>                      - whether the game supports [[Glossary:High frame rate|high frame rate]]s. Defines [[Property:High frame rate]];
* <code>color blind</code>                - whether the game has a [[color blind mode]]. Defines [[Property:Color blind mode]].
+
* <code>color blind</code>                - whether the game has a [[Glossary:Color blind mode|color blind mode]]. Defines [[Property:Color blind mode]].
  
 
;Syntax
 
;Syntax

Revision as of 20:56, 9 March 2014

Description

This settings table is meant to contain all information relating to video settings. If a setting is hackable or requires additional notes, add the information below the table in a header like so:

===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
Fixbox here
...

and make note of it in the table in the following fashion See [[#Field of view (FOV)|Field of view (FOV)]].. Any smaller notes can and should be included directly in the table.

Below is a more thorough explanation of each of the possible arguments. Apart from the WSGF related arguments, each can be appended with  notes to fill in the information in the Notes column.

Arguments
Syntax
{{Video settings
|wsgf link                  = 
|widescreen wsgf award      = 
|multimonitor wsgf award    = 
|ultrawidescreen wsgf award = 
|4k ultra hd wsgf award     = 
|widescreen resolution      = 
|widescreen resolution notes= 
|multimonitor               = 
|multimonitor notes         = 
|ultrawidescreen            = 
|ultrawidescreen notes      = 
|4k ultra hd                = 
|4k ultra hd notes          = 
|fov                        = 
|fov notes                  = 
|windowed                   = 
|windowed notes             = 
|borderless windowed        = 
|borderless windowed notes  = 
|anisotropic                = 
|anisotropic notes          = 
|antialiasing               = 
|antialiasing notes         = 
|vsync                      = 
|vsync notes                = 
|oculus rift                = 
|oculus rift notes          = 
|high frame rate            = 
|high frame rate notes      = 
|color blind                = 
|color blind notes          = 
}}