Difference between revisions of "Hexen II"
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==Essential improvements== | ==Essential improvements== | ||
− | === Recommended engines === | + | ===Recommended engines=== |
{{ii}} A full list can be found [http://quakeone.com/forums/quake-talk/other-games/5920-hexen-ii-all-source-ports-list-know-more-post.html here] | {{ii}} A full list can be found [http://quakeone.com/forums/quake-talk/other-games/5920-hexen-ii-all-source-ports-list-know-more-post.html here] | ||
− | ==== Hammer of Thyrion | + | ====Hammer of Thyrion==== |
[http://uhexen2.sourceforge.net/ Hammer of Thyrion] is a source port based on the source code release of the ''HeXen II'' engine. Many new improvements and features include OpenGL and Widescreen support. | [http://uhexen2.sourceforge.net/ Hammer of Thyrion] is a source port based on the source code release of the ''HeXen II'' engine. Many new improvements and features include OpenGL and Widescreen support. | ||
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}} | }} | ||
− | === [[Save game cloud syncing]] === | + | ===[[Save game cloud syncing]]=== |
{{Save game cloud syncing | {{Save game cloud syncing | ||
|origin = | |origin = | ||
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}} | }} | ||
− | == Video settings == | + | ==Video settings== |
[[File:Hexen II Video.png|290px|right|thumb|In-game screen resolution settings.]] | [[File:Hexen II Video.png|290px|right|thumb|In-game screen resolution settings.]] | ||
{{Video settings | {{Video settings | ||
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}} | }} | ||
− | == Input settings == | + | ==Input settings== |
[[File:Hexen II Remapping.png|290px|right|thumb|In-game key map settings.]] | [[File:Hexen II Remapping.png|290px|right|thumb|In-game key map settings.]] | ||
{{Input settings | {{Input settings | ||
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}} | }} | ||
− | == System requirements == | + | ==System requirements== |
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
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|minCPU = Intel Pentium 90 MHz | |minCPU = Intel Pentium 90 MHz | ||
|minmem = 16 MB (24 MB for Windows NT) | |minmem = 16 MB (24 MB for Windows NT) | ||
− | |minHD = 120 MB | + | |minHD = 120 MB |
− | | | + | |minDX = 3a |
|recOS = 98, ME, 2000, XP | |recOS = 98, ME, 2000, XP | ||
|recCPU = Intel Pentium 120 MHz | |recCPU = Intel Pentium 120 MHz | ||
|recmem = 24 MB | |recmem = 24 MB | ||
− | | | + | |recDX = 5 |
}} | }} |
Revision as of 20:54, 21 January 2014
Template:Infobox game/row/macporter
Cover image missing, please upload it | |
Developers | |
---|---|
Raven Software | |
Publishers | |
id Software | |
Mac OS | MacPlay |
Engines | |
Quake engine | |
Release dates | |
Windows | August 31, 1997 |
Mac OS (Classic) | June 7 |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Key points
- Engine is open source with modern multi-platform ports available; see Recommended engines
- The game crashes on startup for modern nVidia graphic cards. It is recommended to use a source port
General information
- HeXenWorld.net - A huge fan site for Hexen II
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
Essential improvements
Recommended engines
- A full list can be found here
Hammer of Thyrion
Hammer of Thyrion is a source port based on the source code release of the HeXen II engine. Many new improvements and features include OpenGL and Widescreen support.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9060/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9060/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 120 MHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | DirectX 3a compatible | DirectX 5 compatible |
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