Difference between revisions of "Red Orchestra 2: Heroes of Stalingrad"
From PCGamingWiki, the wiki about fixing PC games
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− | {{ii}} All versions | + | {{ii}} All versions require [[Steam]]. |
==Game data== | ==Game data== | ||
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===[[Controller|Controller support]]=== | ===[[Controller|Controller support]]=== | ||
− | + | {{ii}} Controller support can be optionally disabled. | |
− | ===[[Mouse | + | {{Fixbox|1= |
− | + | {{Fixbox/fix|Disable controller support}} | |
− | + | # Open <code>%USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROInput.ini</code> | |
+ | # Change <code>AllowJoystickInput=1</code> to <code>AllowJoystickInput=0</code> | ||
+ | # Save your changes. | ||
+ | }} | ||
+ | |||
+ | ===[[Mouse acceleration]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Disable mouse acceleration}} | ||
+ | # Open <code>%USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROInput.ini</code> | ||
+ | # Change <code>bViewAccelerationEnabled</code> from <code>TRUE</code> to <code>FALSE</code>. | ||
+ | # Save your changes. | ||
+ | }} | ||
==Audio settings== | ==Audio settings== |
Revision as of 03:29, 12 November 2013
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Developers | |
---|---|
Tripwire Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 13, 2011 |
Red Orchestra | |
---|---|
Red Orchestra: Ostfront 41-45 | 2006 |
Darkest Hour: Europe '44-'45 (unofficial mod) | 2009 |
Red Orchestra 2: Heroes of Stalingrad | 2011 |
Rising Storm | 2013 |
Rising Storm 2: Vietnam | 2017 |
Key points
- Steam Workshop integration
General information
Availability
- All versions require Steam.
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Controller support
- Controller support can be optionally disabled.
Instructions |
---|
Mouse acceleration
Instructions |
---|
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |
512 MB of VRAM Shader model 3.0 support |