Difference between revisions of "Halo Online"
From PCGamingWiki, the wiki about fixing PC games
(→Audio settings: Added additional languages + Cleanup) |
(Added Network.) |
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|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | ==Network== | ||
+ | |||
+ | {{Network/Multiplayer | ||
+ | |local play = hackable | ||
+ | |local play players = 4 | ||
+ | |local play modes = Versus | ||
+ | |local play notes = Start the game with <code>-multiinstance</code> [[Glossary:Command line arguments|parameter]]. | ||
+ | |lan play = true | ||
+ | |lan play players = 16 | ||
+ | |lan play modes = Versus | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 16 | ||
+ | |online play modes = Versus | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = true | ||
+ | |matchmaking notes = | ||
+ | |p2p = true | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = See this [https://np.reddit.com/r/HaloOnline/comments/8dxl4y/dedicated_server_with_voting_howto_guide/ Guide] for how to set up a Dedicated Server for Halo Online's Eldewrito Mod | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | |direct ip = true | ||
+ | |direct ip notes = Open the console ({{key|~}}) and use <code>connect</code> followed by the IP and port. | ||
+ | }} | ||
+ | |||
+ | {{Network/Ports | ||
+ | |tcp = 11775, 11777 | ||
+ | |udp = 11774 | ||
+ | |upnp = true | ||
}} | }} | ||
Revision as of 22:45, 3 January 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
343 Industries | |
Saber Interactive | |
Windows | Microsoft Game Studios |
Publishers | |
Microsoft Studios | |
Innova Systems | |
Engines | |
Halo Engine | |
Release dates | |
Windows | 2015 |
Halo | |
---|---|
Halo: Combat Evolved | 2003 |
Halo 2 | 2007 |
Halo: Spartan (series) | |
Halo Online | 2015* |
Halo 5: Forge | 2016 |
Halo Wars (series) | |
Halo Recruit | 2017 |
Halo: The Master Chief Collection (series) | |
Halo Infinite | 2021 |
Key points
- The official release under Microsoft Studios for Russian players was canceled in 2015. However, Halo Online is playable worldwide with the El Dewrito Mod, which is now essential for play. All changes, settings, etc. are in reference to El Dewrito 0.6.1.0 Mod.
- As the El Dewrito Developers received a DMCA takedown in April 2018, the official game data (Halo Online v1.106708 cert_ms23 from the 4game launcher) is no longer provided with the El Dewrito Mod;[1] however, there is a Reddit page dedicated to providing various downloads of ms23 v1.106708.
General Information
- ElDewrito.com - Official Page of El Dewrito Mod
- Halo Waypoint - Official closure of Halo Online testing under Microsoft Studios in Russia
Availability
- Not officially available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\dewrito_prefs.cfg[Note 1] |
Video settings
- In order to access game settings on keyboard and mouse, press Home from the main menu.
- Can only select Resolutions up to Desktop Resolution of the Primary Monitor
Input settings
Audio settings
Localizations
- Eldewrito UI and In-game HUD does not respond to Language changes and remains in English.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus Start the game with -multiinstance parameter. |
||
LAN play | 16 | Versus |
||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | See this Guide for how to set up a Dedicated Server for Halo Online's Eldewrito Mod | |
Self-hosting | ||
Direct IP | Open the console (~) and use connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 11775, 11777 |
UDP | 11774 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | DirectX 9 Extended, Using ReShade Mod for Halo Online will require full DirectX 10 Support | |
DirectDraw | ||
OpenGL | Halo 3 Engine only renders in DirectX, only way to load OpenGL is to use WineD3D wrapper for Linux machines |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Halo 3 uses Havok, physics does not appear to be changed between Halo 3 and Halo Online |
Multiplayer | El Dewrito | Requirement to play after shutdown by Microsoft |
System requirements
|OSfamily = Windows
Minimum | ||
---|---|---|
Operating system (OS) | Windows 7 | |
Processor (CPU) | Intel Core 2 Duo E6600 (or AMD equivalent) | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4GB hard disk space (real Install size of El Dewrito Mod 0.6.1.0 is 2.35 GB) | |
Video card (GPU) | NVIDIA GeForce 9600GT (or AMD equivalent)
|
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
Categories:
- Stubs
- Windows
- Games
- Invalid template usage (Series)
- Invalid section order
- Local multiplayer games
- Self-hosting
- Invalid template usage (infobox game)
- Invalid template usage (API)
- Invalid template usage (System requirements)
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)