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| The Windows 95 version allows the game to run at a higher native resolution and with higher frame rates. However, it is not as stable as the DOS version (some AMD/ATI cards have issues running it) and has poor multiplayer support.<ref>https://www.gog.com/forum/carmageddon_series/experimental_windows_95_patch/post1</ref> | | The Windows 95 version allows the game to run at a higher native resolution and with higher frame rates. However, it is not as stable as the DOS version (some AMD/ATI cards have issues running it) and has poor multiplayer support.<ref>https://www.gog.com/forum/carmageddon_series/experimental_windows_95_patch/post1</ref> |
| + | |
| + | |
| + | ===Improved draw distances=== |
| + | {{Fixbox|description=Edit OPTIONS.txt|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=568016201|title=Improve Graphics Draw and resolution : Steam|date=19 January 2018}}</ref>|fix= |
| + | # Go to the [[#Game data|configuration file location]]. |
| + | # Open {{file|OPTIONS.TXT}} (Steam) or {{file|DATA.TWT}} (GOG.com, 3dfx). |
| + | # Find the line containing <code>Yon</code> and change the value from <code>35.00</code> to <code>70.00</code> or more. |
| + | {{ii}} Entering the in-game settings menu will revert the value. |
| + | }} |
| | | |
| ==Game data== | | ==Game data== |
Revision as of 17:10, 13 December 2018
General information
- Official website (archived)
- Official forums (archived)
- Carmageddon Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- Carmageddon Max Pack includes the base game along with the Splat Pack expansion.
DLC and expansion packs
Name |
Notes |
|
Splat Pack |
Included with Carmageddon Max Pack. |
|
Essential improvements
Windows 95 Restoration Pack
The Unofficial Max Pack 95 Restoration Project Pack adds the Windows 95 version of the game, alongside the DOS version.
The Windows 95 version allows the game to run at a higher native resolution and with higher frame rates. However, it is not as stable as the DOS version (some AMD/ATI cards have issues running it) and has poor multiplayer support.[3]
Improved draw distances
Edit OPTIONS.txt[4]
|
- Go to the configuration file location.
- Open
OPTIONS.TXT (Steam) or DATA.TWT (GOG.com, 3dfx).
- Find the line containing
Yon and change the value from 35.00 to 70.00 or more.
- Entering the in-game settings menu will revert the value.
|
Game data
Configuration file(s) location
Save game data location
Video settings
Graphics settings (GOG.com version)
Template:Video settings
DOS version
Use nGlide. Note that the picture will be stretched.
Windows 95 version
Modifying the ddraw.ini file[citation needed]
|
- Go to the game installation folder
- Open
ddraw.ini .
- Change the lines with
width and height to the width and height the game should run in (ex. width=1680 and height=1050 will run the game in 1680x1050 resolution).
- Save the file.
- Launch the game.
|
DOS version
Toggle with Alt+↵ Enter (when using DOSBox).
Windows 95 version
Modifying the ddraw.ini file[citation needed]
|
- Go to the game installation folder
- Open
ddraw.ini .
- Change the line with
windowed from false to true.
- Save the file.
- Launch the game.
|
Modifying the ddraw.ini file[citation needed]
|
- Go to the game installation folder
- Open
ddraw.ini .
- Change the line with
windowed from false to true.
- Change the line with
border from true to false.
- Save the file.
- Launch the game.
|
DOS version
Use nGlide.
Windows 95 version
Modifying the ddraw.ini file[citation needed]
|
- Go to the game installation folder
- Open
ddraw.ini .
- Change the line with
vsync to either true or false.
- Save the file.
- Launch the game.
|
Modifying the ddraw.ini file[citation needed]
|
- Go to the game installation folder
- Open
ddraw.ini .
- Change the line with
vsync from true to false.
- Change the line with
maxfps to either 0 (no limit), -1 (cap the FPS to the monitor refresh rate), or any arbitrary number (ex. maxfps=75 will cap the game at 75 FPS).
- Save the file.
- Launch the game.
|
Input settings
In-game control settings.
Template:Input settings
Audio settings
In-game audio settings (DOS version).
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
Connection types
Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
|
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
Mac OS (Classic) | | | |
|
|
System requirements
DOS | Windows | Mac OS (Classic) |
DOS |
|
Minimum |
Recommended |
Operating system (OS) |
6.2 | |
Processor (CPU) |
Intel Pentium
| Intel Pentium 75 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
20 MB |
220 MB |
Video card (GPU) |
2 MB of VRAM
| 4 MB of VRAM |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium
| Intel Pentium 75 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
20 MB |
220 MB |
Video card (GPU) |
2 MB of VRAM DirectX 3a compatible
| 4 MB of VRAM |
Notes
References