Difference between revisions of "Dark Souls Remastered"
From PCGamingWiki, the wiki about fixing PC games
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|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
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|light bar support = unknown | |light bar support = unknown | ||
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|local play modes = | |local play modes = | ||
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|lan play players = | |lan play players = | ||
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|shader model versions = | |shader model versions = | ||
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|64-bit executable notes= | |64-bit executable notes= | ||
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Revision as of 02:03, 12 January 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
From Software | |
Publishers | |
Bandai Namco Entertainment | |
Release dates | |
Windows | 2018 |
Dark Souls | |
---|---|
Dark Souls: Prepare to Die Edition | 2012 |
Dark Souls II | 2014 |
Dark Souls II: Scholar of the First Sin | 2015 |
Dark Souls III | 2016 |
Dark Souls: Remastered | 2018 |
Key points
- Remaster of Dark Souls: Prepare to Die Edition.
Availability
- Owners of Dark Souls: Prepare to Die Edition on Steam will get a 50% discount on Remastered.[1]
- This game is not available yet.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |