Difference between revisions of "Grand Theft Auto"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 09:37, 13 December 2017
Developers | |
---|---|
DMA Design | |
London 1969 | Rockstar Canada[1] |
Publishers | |
North America | ASC Games |
Europe | Take-Two Interactive |
United Kingdom | BMG Interactive |
Rockstar Games | |
Release dates | |
DOS | October 1997 |
Windows | October 1997 |
Key points
- Downloadable versions removed for unknown reasons.[2]
General information
- Rockstar Games's Official site
- Rockstar Games's Official Grand Theft Auto site
- Steam Community Discussions
- GTAForums - Grand Theft Auto Discussion
- GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | 1997 and 2004 releases. |
- All downloadable versions of Grand Theft Auto have been modified by Rockstar to run better on modern PCs
DLC and expansion packs
Name | Notes | |
---|---|---|
Grand Theft Auto: London 1969 | ||
Grand Theft Auto: London 1961 | Free. Requires London 1969 |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12170/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12170/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 47624 |
UDP | 2300-2400, 47624 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Low FPS on Windows 8 and later
- If you are using ThirteenAG's WS fix then first rename the
ddraw.dll
todsound.dll
to make them work together
(DirectX 10.1+) Use dgVoodoo wrapper[citation needed] |
---|
|
MGL Fatal Error on startup
- Error message: "Error 296.473: Cannot find the default display mode"
Set the game to run in Windows XP SP3 compatibility mode[citation needed] |
---|
Crash with multiple monitors
Two error messages appear if you have more than one active monitor:
- CreateSurface failed (DDERR_OUTOFVIDEOMEMORY)!
- Error 303.502 Display Error: Selected Video mode not supported
Disable secondary monitors[3] |
---|
Crash after playing once
Use Grand Theft Auto I Launcher[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | ||
DOS video modes | SVGA |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Smacker Video Technology |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 6.0 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | NT |
Processor (CPU) | Intel Pentium 75 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 80 MB | 380 MB |
Video card (GPU) | VESA-compatible SVGA 1 MB of VRAM | VESA-compatible SVGA 2 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12170) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.