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Difference between revisions of "Hellblade: Senua's Sacrifice"

From PCGamingWiki, the wiki about fixing PC games
(cleaned up fixes)
Line 4: Line 4:
 
{{Infobox game/row/developer|Ninja Theory}}
 
{{Infobox game/row/developer|Ninja Theory}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Ninja Theory}}
 
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
{{Infobox game/row/engine|Unreal Engine 4}}
Line 37: Line 36:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\HellbladeGame\Saved\Config\WindowsNoEditor}}
+
{{Game data/row|Windows|{{p|localappdata}}\HellbladeGame\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\HellbladeGame\Saved\SaveGames}}
+
{{Game data/row|Windows|{{p|localappdata}}\HellbladeGame\Saved\SaveGames\}}
 
}}
 
}}
  
Line 70: Line 69:
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = true
 
|multimonitor              = true
|multimonitor notes        = Supported in Maximized Window mode.<ref>[http://www.wsgf.org/forums/viewtopic.php?f=68&t=32241 View topic - Hellblade: Senua's Sacrifice | WSGF]</ref>
+
|multimonitor notes        = Select Windowed Fullscreen mode.
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
Line 81: Line 80:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = true
+
|anisotropic                = hackable
|anisotropic notes          = The texture option also adjusts the quality of AF.
+
|anisotropic notes          = Scales with the textures option. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = true
+
|antialiasing              = hackable
|antialiasing notes        = [[TAA]] is used by default. [[SSAA]] can be forced via .ini edit. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
+
|antialiasing notes        = [[TAA]] is used by default. [[SSAA]] can be forced. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = You can set a custom fps cap. See [[#FPS cap|FPS cap]].
+
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 97: Line 96:
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Increase the FOV|ref={{cn|date=August 2017}}}}
+
{{Fixbox/fix|Change FOV scaling to {{term|Hor+}}|ref=<ref name="2017-11-16">{{Refcheck|user=Keith|date=2017-11-16}}</ref>}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Open <code>Engine.ini</code>.
# Add the following and save.
+
# Add the following and save the file.
 
<pre>
 
<pre>
 
[/Script/Engine.LocalPlayer]
 
[/Script/Engine.LocalPlayer]
 
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
 
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
 +
</pre>
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Custom anisotropic samples|ref=<ref name="2017-11-16"/>}}
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.MaxAnisotropy=16
 
</pre>
 
</pre>
 
}}
 
}}
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===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Disable Temporal Anti-aliasing|ref={{cn|date=August 2017}}}}
+
{{Fixbox/fix|Disable TAA|ref=<ref name="2017-11-16"/>}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>Scalability.ini</code>.
+
# Open <code>Engine.ini</code>.
# Adjust "AntiAliasingQuality@3" to match the setting in "GameUserSettings.ini" (i.e. 0-3)
+
# Add the following and save the file.
# Add the following and save as read only.
 
 
<pre>
 
<pre>
[AntiAliasingQuality@3]
+
[SystemSettings]
 
r.PostProcessAAQuality=0
 
r.PostProcessAAQuality=0
 
</pre>
 
</pre>
Line 121: Line 131:
  
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Enable Super-Sampling Anti-Aliasing (SSAA)|ref={{cn|date=August 2017}}}}
+
{{Fixbox/fix|Enable SSAA|ref=<ref name="2017-11-16"/>}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Open <code>Engine.ini</code>.
# Add the following lines and save the file as read only.
+
# Add the following and save the file.
 
<pre>
 
<pre>
 
[SystemSettings]
 
[SystemSettings]
r.ScreenPercentage=
+
r.ScreenPercentage=150
 
</pre>
 
</pre>
{{ii}} <code>r.ScreenPercentage</code> should be set to the desired level of SSAA. A value between 100 and 200 is recommended.
+
 
 +
'''Notes'''
 +
{{ii}} Values between 100 and 200 are recommended.
 
}}
 
}}
  
===Chromatic aberration===
+
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Disable chromatic aberration|ref={{cn|date=August 2017}}}}
+
{{Fixbox/fix|Custom frame rate cap|ref=<ref name="2017-11-16"/>}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>Scalability.ini</code>.
+
# Open <code>GameUserSettings.ini</code>.
# Adjust "PostProcessQuality@3" to match the setting in "GameUserSettings.ini" (i.e. 0-3)
+
# Change <code>FrameRateLimit=0.000000</code> to the desired frame rate cap, e.g. <code>FrameRateLimit=144.000000</code>.
# Add the following and save as read only.
 
<pre>
 
[PostProcessQuality@3]
 
r.SceneColorFringeQuality=0
 
</pre>
 
 
}}
 
}}
  
===Motion blur===
+
===Chromatic aberration===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Disable motion blur|ref={{cn|date=August 2017}}}}
+
{{Fixbox/fix|Disable chromatic aberration|ref=<ref name="2017-11-16"/>}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>Scalability.ini</code>.
+
# Open <code>Engine.ini</code>.
# Adjust "PostProcessQuality@3" to match the setting in "GameUserSettings.ini" (i.e. 0-3)
+
# Add the following and save the file.
# Add the following and save as read only.
 
 
<pre>
 
<pre>
[PostProcessQuality@3]
+
[SystemSettings]
r.MotionBlurQuality=0
+
r.SceneColorFringeQuality=0
 
</pre>
 
</pre>
 
}}
 
}}
  
===Depth of Field===
+
===Depth of field===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Disable depth of field|ref={{cn|date=August 2017}}}}
+
{{Fixbox/fix|Disable depth of field|ref=<ref name="2017-11-16"/>}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>Scalability.ini</code>.
+
# Open <code>Engine.ini</code>.
# Adjust "PostProcessQuality@3" to match the setting in "GameUserSettings.ini" (i.e. 0-3)
+
# Add the following and save the file.
# Add the following and save as read only.
 
 
<pre>
 
<pre>
[PostProcessQuality@3]
+
[SystemSettings]
 
r.DepthOfFieldQuality=0
 
r.DepthOfFieldQuality=0
 
</pre>
 
</pre>
 
}}
 
}}
  
===FPS cap===
+
===Motion blur===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Custom framerate limit|ref={{cn|date=August 2017}}}}
+
{{Fixbox/fix|Disable motion blur|ref=<ref name="2017-11-16"/>}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>GameUserSettings.ini</code>.
+
# Open <code>Engine.ini</code>.
# Look for <code>FrameRateLimit=0.00</code> and change its value to desired fps.
+
# Add the following and save the file.
# Save the file.
+
<pre>
 +
[SystemSettings]
 +
r.MotionBlurQuality=0
 +
</pre>
 
}}
 
}}
  
Line 187: Line 195:
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes = Negative mouse acceleration reported (fixed with Patch 1.02).<ref>[http://steamcommunity.com/app/414340/discussions/0/1471967615859752666/ Mouse control issues: the faster you move it the slower the camera will move :: Hellblade: Senua's Sacrifice General Discussions]</ref>
+
|acceleration option notes = No mouse acceleration.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = Added in Patch 1.02. See [[#Mouse sensitivity|Mouse sensitivity]].
+
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
Line 214: Line 222:
 
|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
}}
 
 
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]===
 
{{Fixbox|1=
 
{{Fixbox/fix|Change mouse sensitivity|ref={{cn|date=August 2017}}}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>GameUserSettings.ini</code>.
 
# Change <code>AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-'''1.000000''')</code> to a higher value, for example 2.0.
 
# Change <code>AxisMappings=(AxisName="Turn",Key=MouseX,Scale='''1.000000''')</code> to a higher value, for example 2.0.
 
# Save the changes and make the file read-only.
 
# Change the controls settings in the game to the defaults.
 
 
}}
 
}}
  

Revision as of 04:13, 17 November 2017

Hellblade: Senua's Sacrifice
Hellblade: Senua's Sacrifice cover
Developers
Ninja Theory
Engines
Unreal Engine 4
Release dates
Windows August 8, 2017
Hellblade: Senua's Sacrifice on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/414340/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/414340/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

300px
Graphics settings.

Template:Video settings

Field of view (FOV)

Instructions

Anisotropic filtering (AF)

Instructions

Anti-aliasing (AA)

Instructions
Instructions

High frame rate

Instructions

Chromatic aberration

Instructions

Depth of field

Instructions

Motion blur

Instructions

Input settings

300px
Default keyboard/mouse settings.
300px
Default controller settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Swedish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i5 3570K
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 770
AMD Radeon R9 280X
2 GB of VRAM
DirectX 11 compatible
Other Minimum supported resolution is 1280x720

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References