Difference between revisions of "Enter the Matrix"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [https://thirteenag.github.io/wfp#enterthematrix Enter the Matrix Widescreen Fix]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = Use [https://thirteenag.github.io/wfp#enterthematrix Enter the Matrix Widescreen Fix]. |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Run in windowed/borderless|ref={{cn|date=August 2017}}}} | {{Fixbox/fix|Run in windowed/borderless|ref={{cn|date=August 2017}}}} | ||
− | # Download [https://github. | + | # Download [https://thirteenag.github.io/wfp#enterthematrix Enter the Matrix Widescreen Fix]. |
− | # Extract | + | # Extract the contents to the installation folder. |
# Create <code>wndmode.ini</code> in the installation folder. | # Create <code>wndmode.ini</code> in the installation folder. | ||
}} | }} |
Revision as of 17:51, 8 September 2017
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Developers | |
---|---|
Shiny Entertainment | |
Publishers | |
Atari | |
Release dates | |
Windows | May 14, 2003 |
The Matrix | |
---|---|
Enter the Matrix | 2003 |
The Matrix Online | 2005 |
The Matrix: Path of Neo | 2005 |
Availability
Essential improvements
Patches
- Patch 1.52 updates the game to the latest version.
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Windowed
Instructions |
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Anisotropic filtering (AF)
Instructions |
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Input settings
Key rebinding. From top: Fighting, Driving and Hovercraft.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Local retail version only. | |||
Portuguese | ||||
Spanish |
Mute on focus lost
Instructions |
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Issues unresolved
Extremely low performance
- On many configurations the game performs badly. One way to improve the performance a bit is to enable Force Object LOD in game's launcher - this however comes at the cost of poor model quality.
Changing language
- Language option is only given when first starting the game. Changing language requires complete deletion of save data.
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | DivX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
Intel Pentium III 1.2 GHz AMD Athlon 1.2 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 4.3 GB | |
Video card (GPU) | Nvidia GeForce 256 ATI Radeon 8500 32 MB of VRAM DirectX 9.0 compatible | Nvidia GeForce 3 64 MB of VRAM DirectX 9.0c compatible |
Other | 36X CD-ROM Drive, 7200 RPM HDD |