Difference between revisions of "Subnautica"
From PCGamingWiki, the wiki about fixing PC games
(added VR section) |
|||
Line 66: | Line 66: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Available via console command |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = |
Revision as of 04:23, 21 January 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Unknown Worlds Entertainment | |
Engines | |
Unity | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/264710/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/264710/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Polish | ||||
Russian | ||||
Turkish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues unresolved
Severe Hitching/Framerate Drops When Moving in Seamoth
- Because of the way the game handles loading new objects, moving too fast through the world will lead to severe hitching and framerate drops, even on systems that far exceed the system requirements.[citation needed]
- Deleting the save cache and installing on an SSD can help, but this will remain a problem until the developer changes how they handle LOD scaling.[citation needed]
Issues fixed
Game Launches in VR Mode When VR Isn't Turned On
Instructions |
---|
Game Crashes When Going To Specific Spot Or Hitches When Loading New Areas On Old Save
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 or newer, 64-bit | Vista SP2 or newer, 64-bit |
Processor (CPU) | Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent | Intel Haswell 4 cores / 4 threads @ 3.2Ghz or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | 6 GB |
Video card (GPU) | Intel HD 4600 or equivalent | Nvidia GTX 550 ti or equivalent |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 Mavericks | 10.9 Mavericks |
Processor (CPU) | Intel Haswell 2 cores / 4 threads @ 2.5Ghz or equivalent | Intel Haswell 4 cores / 4 threads @ 3.2Ghz or equivalent |
System memory (RAM) | 4 GB | 8GB |
Hard disk drive (HDD) | 6 GB | 6 GB |
Video card (GPU) | Intel HD 4600 or equivalent | Nvidia GTX 550 ti |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/264710/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (264710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.