Difference between revisions of "Soldier of Fortune: Payback"
From PCGamingWiki, the wiki about fixing PC games
Line 85: | Line 85: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate cap, but bullet physics break | + | |120 fps notes = No frame rate cap, but bullet physics break when FPS exceeds 120, causing bullets to phase through enemies without harming them. High frame rates below 120 will result in exaggerated physics effects, but this does not affect gameplay. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 07:21, 18 November 2016
Developers | |
---|---|
Cauldron | |
Publishers | |
Activision Value|Activision|Activision Value | |
Engines | |
CloakNT3 | |
Release dates | |
Windows | November 14, 2007 |
Soldier of Fortune | |
---|---|
Soldier of Fortune | 2000 |
Soldier of Fortune II: Double Helix | 2002 |
Soldier of Fortune: Payback | 2007 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Only 2nd hand copies. |
Essential improvements
Patches
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 1] |
- Main configuration file is not saved in text form for the most part.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Though most modern resolutions are supported, it may be limited to 1600x1050 on some systems.
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issued fixed
Lacking sounds / loud noise when playing the game
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
Enable a developer console
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP / Vista | |
Processor (CPU) | Intel Pentium 4 - 2.5GHz | Intel Core 2 Duo 2.0GHz |
System memory (RAM) | 512 MB RAM | 1 GB RAM |
Hard disk drive (HDD) | 3.3GB | |
Video card (GPU) | ATI Radeon x800 Nvidia GeForce 6800 256 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
ATI Radeon x1900 Nvidia GeForce 7900 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (7980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.