Difference between revisions of "Outlast"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit OLGame.ini|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Edit OLGame.ini|ref={{cn|date=July 2016}}}} | ||
− | # Go to the [[# | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open <code>OLGame.ini</code> | + | # Open <code>OLGame.ini</code>. |
# On the following lines, Change the value present with what you prefer (Example: 90.0, 100.0, etc.) | # On the following lines, Change the value present with what you prefer (Example: 90.0, 100.0, etc.) | ||
<pre>DefaultFOV=XX.0 | <pre>DefaultFOV=XX.0 | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit OLEngine.ini|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Edit OLEngine.ini|ref={{cn|date=July 2016}}}} | ||
− | # Go to the [[# | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open <code>OLEngine.ini</code> | + | # Open <code>OLEngine.ini</code>. |
# Change the second instance of <code>bSmoothFrameRate=True</code> to <code>bSmoothFrameRate=False</code>, or raise <code>MaxSmoothedFrameRate=62.000000</code> value. | # Change the second instance of <code>bSmoothFrameRate=True</code> to <code>bSmoothFrameRate=False</code>, or raise <code>MaxSmoothedFrameRate=62.000000</code> value. | ||
# Save the changes. | # Save the changes. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit OLInput.ini|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Edit OLInput.ini|ref={{cn|date=July 2016}}}} | ||
− | # Go to the [[# | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open <code>OLInput.ini</code> | + | # Open <code>OLInput.ini</code>. |
# Change the first instance of <code>bEnableMouseSmoothing=true</code> to <code>bEnableMouseSmoothing=false</code> | # Change the first instance of <code>bEnableMouseSmoothing=true</code> to <code>bEnableMouseSmoothing=false</code> | ||
# Save the changes. | # Save the changes. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit OLEngine.ini|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Edit OLEngine.ini|ref={{cn|date=July 2016}}}} | ||
− | # Go to the [[# | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open <code>OLEngine.ini</code> | + | # Open <code>OLEngine.ini</code>. |
# Find the lines: | # Find the lines: | ||
#: <code>MaxProcBuildingLODColorTextureSize=1024</code> | #: <code>MaxProcBuildingLODColorTextureSize=1024</code> | ||
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{{Fixbox/fix|Edit DefaultGame.ini|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Edit DefaultGame.ini|ref={{cn|date=July 2016}}}} | ||
# Go to <code>{{p|game}}/OLGame/Config/</code> | # Go to <code>{{p|game}}/OLGame/Config/</code> | ||
− | # Open <code>DefaultGame.ini</code> | + | # Open <code>DefaultGame.ini</code>. |
# Change <code>StruggleNoFail=False</code> to <code>StruggleNoFail=True</code> | # Change <code>StruggleNoFail=False</code> to <code>StruggleNoFail=True</code> | ||
# Save the changes. | # Save the changes. |
Revision as of 03:07, 13 November 2016
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Red Barrels | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 4, 2013 |
macOS (OS X) | March 31, 2015 |
Linux | March 31, 2015 |
Outlast | |
---|---|
Outlast | 2013 |
Outlast 2 | 2017 |
The Outlast Trials | 2024 |
Key points
- 32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).
General information
- Guide for various tweaks
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Whistleblower |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration files location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Anti-aliasing (AA)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Mouse smoothing
Instructions |
---|
Controller remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Hungarian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Outlast. |
Issues fixed
Crash on launch
- On some 64-bit systems the game will not launch, showing a brief black window possibly with a cryptic error 0xc000007b.
- This will instruct the game to run in 32-bit mode even on a 64-bit platform, which should work just the same but bypasses the issue with incompatible 64-bit system libraries.
Instructions |
---|
Other information
32-bit workaround
Instructions |
---|
Increase texture resolution
Instructions |
---|
Disable quick time events
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.2 GHz Dual Core CPU | 2.8 GHz Quad Core CPU |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | NVIDIA GeForce 9800GTX ATI Radeon HD 3xxx series 512 MB of VRAM | NVIDIA GTX 460 ATI Radeon HD 6850 1 GB of VRAM |
- 32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).
References
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (Localizations)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)