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Difference between revisions of "The Simpsons: Hit & Run"

From PCGamingWiki, the wiki about fixing PC games
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===Odd car physics===
 
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* See [[#Frame rate (FPS)|Frame rate (FPS)]] for a solution.  
 
* See [[#Frame rate (FPS)|Frame rate (FPS)]] for a solution.  
 
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Revision as of 22:23, 12 October 2016

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The Simpsons: Hit & Run
The Simpsons: Hit & Run cover
Developers
Radical Entertainment
Publishers
Sierra Entertainment
Engines
Pure3D
Release dates
Windows November 13, 2003
The Simpsons: Hit & Run guide on StrategyWiki
The Simpsons: Hit & Run on Wikipedia

Key points

Requires Lucas' Mod Launcher to start the game properly on modern systems.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
The game is not available digitally.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Widescreen resolution

Instructions

Borderless fullscreen windowed

Instructions

Frame rate (FPS)

The game was designed for 30 FPS, however between 30-60 there are no notable issues. Below 30, you see weird issues like being able to drive through or walk through collision. Above 60, you can see physics overreacting when going through potholes, throwing your car to the side. And on very high FPS, such as 500, when you jump the game can go to a blue screen with a loud high pitch noise. The only way to fix that is to restart the game.[1]
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
Local play
Versus
LAN play
Online play

Issues fixed

Odd car physics

Instructions

Refuses to load past initial copyright screen

Instructions
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP, 7, 8
Processor (CPU) Intel Pentium III 700 MHz
System memory (RAM) 192 MB
Hard disk drive (HDD) 2.2 GB
Video card (GPU) 32 MB of VRAM

References

  1. Commented by Donut Team developer Jake Andreøli via Discord