Difference between revisions of "Silent Hill 3"
From PCGamingWiki, the wiki about fixing PC games
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{{++}} Only the PC version takes advantage of video texturing. | {{++}} Only the PC version takes advantage of video texturing. | ||
{{ii}} It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast. Brightness Level 6 and 7 overexposure the white level, while 4 and below are unnecessarily dim. | {{ii}} It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast. Brightness Level 6 and 7 overexposure the white level, while 4 and below are unnecessarily dim. | ||
− | {{--}} Heather has a pixelated real-time shadow. | + | {{--}} Heather has a pixelated real-time shadow. See [[#Increase shadow map resolution|Issues fixed]] for a solution. |
− | {{--}} | + | {{--}} Low resolution Depth of Field effect. See [[#Low resolution Depth of Field effect|Issues fixed]] for a solution. |
− | {{--}} FPS may fluctuate between 30 FPS and 60 FPS. | + | {{--}} FPS may fluctuate between 30 FPS and 60 FPS. See [[#Frame rate jitter|Issues fixed]] for a solution. |
{{--}} Only supports DirectInput for controllers and default bindings are awkward. Controls should be adjusted. | {{--}} Only supports DirectInput for controllers and default bindings are awkward. Controls should be adjusted. | ||
{{--}} 14 of Heather's outfits in the PlayStation 2 version are removed. | {{--}} 14 of Heather's outfits in the PlayStation 2 version are removed. | ||
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Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases. Still, it is not a perfect port by any means. | Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases. Still, it is not a perfect port by any means. | ||
− | |||
*If using anti aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects). | *If using anti aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects). | ||
*Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution. | *Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution. | ||
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# Ensure {{code|1=Win10WhiteBorderFix = 1}} is set. | # Ensure {{code|1=Win10WhiteBorderFix = 1}} is set. | ||
}} | }} | ||
+ | |||
===Frame rate jitter=== | ===Frame rate jitter=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
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}} | }} | ||
− | == | + | ===Low resolution Depth of Field effect=== |
− | |||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Use wrapper}} | {{Fixbox/fix|Use wrapper}} | ||
# Install [https://github.com/07151129/sh3proxy sh3proxy] and edit {{file|sh3proxy.ini}}. | # Install [https://github.com/07151129/sh3proxy sh3proxy] and edit {{file|sh3proxy.ini}}. | ||
# Change {{code|1=DisableDOF = 0}} to {{code|1=DisableDOF = 1}}. | # Change {{code|1=DisableDOF = 0}} to {{code|1=DisableDOF = 1}}. | ||
+ | }} | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use widescreen fix}} | ||
+ | # Install [http://ps2wide.net/pc.html#sh3 Widescreen fix] and edit {{file|sh3w.ini}}. | ||
+ | # Ensure {{code|1=DOF_fix_on = 1}} is set, or set {{code|DOF_on}} to {{code|0}} to disable. | ||
+ | }} | ||
+ | |||
+ | ===Increase shadow map resolution=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use wrapper}} | ||
+ | # Install [https://github.com/07151129/sh3proxy sh3proxy] and edit {{file|sh3proxy.ini}}. | ||
+ | # Set the {{code|ShadowRes}} value to your liking. | ||
}} | }} | ||
Revision as of 09:14, 3 August 2016
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | October 31, 2003 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- The PC version adds improved flashlight lighting and the ability to save at any time during the game.
- Only the PC version takes advantage of video texturing.
- It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast. Brightness Level 6 and 7 overexposure the white level, while 4 and below are unnecessarily dim.
- Heather has a pixelated real-time shadow. See Issues fixed for a solution.
- Low resolution Depth of Field effect. See Issues fixed for a solution.
- FPS may fluctuate between 30 FPS and 60 FPS. See Issues fixed for a solution.
- Only supports DirectInput for controllers and default bindings are awkward. Controls should be adjusted.
- 14 of Heather's outfits in the PlayStation 2 version are removed.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.co.uk | ||||
Amazon.com |
- The North American physical release had 5 CDs, while the European PC physical release features just one DVD. The European version requires a disc check each time you want to play.
Essential improvements
Unlock Silent Hill 2 references
Instructions |
---|
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
---|
Instructions |
---|
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Korean | ||||
Simplified Chinese | ||||
Japanese |
Issues unresolved
Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases. Still, it is not a perfect port by any means.
- If using anti aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects).
- Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution.
- By default, the game creates savegames in its own folder. This can cause issues for users with non-elevated privileges. The workaround is to change the default save location by modifying the registry.
Issues fixed
Windows 10 white border
Instructions |
---|
Frame rate jitter
Instructions |
---|
Low resolution Depth of Field effect
Instructions |
---|
Instructions |
---|
Increase shadow map resolution
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Pentium III or Athlon 1GHz | Pentium 4 or Athlon 1.4GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.7 GB | 6 GB |
Video card (GPU) | GeForce3 Ti Radeon 8500 | GeForce4 Ti GeForce FX |
Sound (audio device) | DirectX compatible sound card |