Difference between revisions of "Dead Rising 3"
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Shooterboss (talk | contribs) (Cleaned up the page.) |
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{{ii}} SLI is not compatible with SMAA T2X option (will cause flicking and other visual errors). | {{ii}} SLI is not compatible with SMAA T2X option (will cause flicking and other visual errors). | ||
{{--}} Some shadow flickering in certain areas will occur regardless of settings when using SLI. | {{--}} Some shadow flickering in certain areas will occur regardless of settings when using SLI. | ||
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|4k ultra hd notes = Remove rendering resolution limitation using [https://www.flawlesswidescreen.org Flawless Widescreen]. | |4k ultra hd notes = Remove rendering resolution limitation using [https://www.flawlesswidescreen.org Flawless Widescreen]. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = Toggle with {{key|Alt|Enter}}. | |windowed notes = Toggle with {{key|Alt|Enter}}. | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{ii}} At 47, the default FOV for this game is very low. | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Option #1 - Flawless widescreen}} | ||
+ | * The latest version of [https://www.flawlesswidescreen.org Flawless Widescreen] has a plug-in for Dead Rising 3 that can be used to increase the game's field of view. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Option #2}} | ||
+ | * User tommah provides another [http://deadrising2mods.proboards.com/thread/1884/fov-fix FOV fix] ([https://onedrive.live.com/download.aspx?cid=B0BC44AE1328BE57&resid=B0BC44AE1328BE57!229 direct download]). | ||
+ | {{++}} This fix does not cause the distortion caused by Flawless Widescreen. | ||
}} | }} | ||
Revision as of 07:37, 14 April 2016
Developers | |
---|---|
Capcom Vancouver | |
Publishers | |
Capcom | |
Engines | |
Forge | |
Release dates | |
Windows | September 5, 2014 |
Dead Rising | |
---|---|
Dead Rising 2 | 2010 |
Dead Rising 2: Off the Record | 2011 |
Dead Rising 3 | 2014 |
Dead Rising | 2016 |
Dead Rising 4 | 2016 |
Key points
- Capcom has offered some support for crashing.
- Frame rate is capped at 30 FPS by default[1] although this can easily be removed—see High frame rate.
- Currently considered as an overly taxing and badly optimized port.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | Apocalypse Edition | |||
Incorrect store name. See here for available options. | Apocalypse Edition | |||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | Apocalypse Edition | |||
Steam | Apocalypse Edition | |||
Incorrect store name. See here for available options. | Apocalypse Edition | |||
Incorrect store name. See here for available options. | Apocalypse Edition |
- All versions require Steam.
Downloadable content (DLC) and expansions
- Includes all Xbox One story DLC at no additional charge.
- The latest Xbox One DLC, Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α, is currently an Xbox One exclusive.[2]
Essential improvements
SLI support
- By default the NVIDIA profile does not have SLI compatibility bits for the game. If you have a SLI setup on your computer and would like to improve your general performance you might want to enable SLI support.
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265550/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265550/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- At 47, the default FOV for this game is very low.
Instructions |
---|
Instructions |
---|
High frame rate
Instructions |
---|
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 2 | Co-op |
Issues fixed
Random desktop crashes
Nvidia Optimus Switchable Graphics
Instructions |
---|
Crash on boot issue
Instructions |
---|
Issues unresolved
Performance issues
- The game performs poorly on most last-generation GPUs.
System requirements
- Only 64-bit systems are supported.
Windows Minimum Recommended Operating system (OS) 7 7 Processor (CPU) Intel Core 2 Quad Q9550 running at 2.83 GHz Intel Core i5-4570 running at 3.20GHz or equivalent AMD CPU System memory (RAM) 6 GB 8 GB Hard disk drive (HDD) 30 GB Video card (GPU) Nvidia GeForce GTX 570
AMD Radeon HD 7870
DirectX 11 compatibleNvidia GeForce GTX 670
AMD Radeon 7970
2 GB of VRAM
DirectX 11 compatibleNotes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/265550/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (265550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data: