Difference between revisions of "The Stanley Parable"
From PCGamingWiki, the wiki about fixing PC games
(→Availability: added OS details) |
(Sysreq cleanup) |
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|minOS = XP, Vista, 7, 8 | |minOS = XP, Vista, 7, 8 | ||
− | |minCPU = 3.0 GHz | + | |minCPU = Intel Pentium 4 3.0 GHz |
− | |minCPU2 = AMD 64 X2 | + | |minCPU2 = AMD Athlon 64 X2 |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 3 GB | |minHD = 3 GB | ||
|minGPU = ATI Radeon X800 | |minGPU = ATI Radeon X800 | ||
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce 7600 |
|minGPU3 = Intel HD Graphics 2000 | |minGPU3 = Intel HD Graphics 2000 | ||
|minVRAM = 128 MB | |minVRAM = 128 MB | ||
Line 383: | Line 383: | ||
|minOS = 10.8 | |minOS = 10.8 | ||
− | |minCPU = 3.0 GHz | + | |minCPU = Intel Pentium 4 3.0 GHz |
− | |minCPU2 = AMD 64 X2 | + | |minCPU2 = AMD Athlon 64 X2 |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 3 GB | |minHD = 3 GB | ||
|minGPU = ATI Radeon 2400 | |minGPU = ATI Radeon 2400 | ||
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce 8600M |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 10:10, 28 November 2015
Developers | |
---|---|
Galactic Cafe | |
Engines | |
Source | |
Release dates | |
Windows | October 17, 2013 |
macOS (OS X) | December 19, 2013 |
Linux | September 10, 2015[1] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish | ||||
Danish | ||||
Dutch | ||||
Russian | ||||
French | ||||
German | ||||
Turkish |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
TriDef 3D |
Issues fixed
Instructions |
---|
Flickering white and grey
Instructions |
---|
Screen goes black when game is launched
Instructions |
---|
Game asks to press a controller button when no controller is plugged in
Instructions |
---|
Models appear as white lines
Instructions |
---|
Game crashes at "blue door two times" section
Instructions |
---|
Game appears in red-and-blue 3D
Instructions |
---|
Black screen
Instructions |
---|
Camera turns around the X-Axis without any user input
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.1 | OS X only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video, libvpx[citation needed] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 64 X2 |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon X800 Nvidia GeForce 7600 Intel HD Graphics 2000 128 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8 | |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 64 X2 |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon 2400 Nvidia GeForce 8600M |