Difference between revisions of "A Story about My Uncle"
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'''General information''' | '''General information''' | ||
+ | {{mm}} [http://gonenorthgames.com/games/a-story-about-my-uncle/ Official site] | ||
{{GOG.com links|story_about_my_uncle_a|story_about_my_uncle_a}} | {{GOG.com links|story_about_my_uncle_a|story_about_my_uncle_a}} | ||
{{mm}} [http://steamcommunity.com/app/278360/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/278360/discussions/ Steam Community Discussions] | ||
Line 21: | Line 22: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Official | http://gonenorthgames.com/games/a-story-about-my-uncle/ | Steam | | | Windows }} | ||
+ | {{Availability/row| Amazon | B00KLL7UOW | Steam | | | Windows }} | ||
+ | {{Availability/row| Gamersgate | DD-ASAMU | Steam | | | Windows }} | ||
+ | {{Availability/row| GMG | story-about-my-uncle | Steam | | | Windows }} | ||
{{Availability/row| GOG | story_about_my_uncle_a | DRM-free | | | Windows }} | {{Availability/row| GOG | story_about_my_uncle_a | DRM-free | | | Windows }} | ||
{{Availability/row| Humble | astoryaboutmyuncle | Steam | | | Windows }} | {{Availability/row| Humble | astoryaboutmyuncle | Steam | | | Windows }} | ||
Line 48: | Line 53: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|A Story About My Uncle - Graphics.png|Graphics settings.}} | ||
+ | {{Image|A Story About My Uncle - Advanced graphics.png|Advanced graphics settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/story-about-my-uncle/en | |wsgf link = http://www.wsgf.org/dr/story-about-my-uncle/en | ||
Line 66: | Line 73: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = MSAA | + | |antialiasing notes = [[MSAA]] 2, 4 and 8. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 77: | Line 84: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = | + | |120 fps notes = See [[#High frame rate|High frame rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 87: | Line 94: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Set higher FOV|ref=<ref>[http://www.wsgf.org/dr/story-about-my-uncle/en A Story About My Uncle | WSGF]</ref>}} | {{Fixbox/fix|Set higher FOV|ref=<ref>[http://www.wsgf.org/dr/story-about-my-uncle/en A Story About My Uncle | WSGF]</ref>}} | ||
− | # | + | # Navigate to [[#Game data|configuration file(s) location]]. |
+ | # Open the <code>ASAMUEngine.ini</code> with a text editor. | ||
# Go to <code>[Engine.LocalPlayer]</code> | # Go to <code>[Engine.LocalPlayer]</code> | ||
# Change <code>AspectRatioAxisConstraint=AspectRatio_MaintainXFOV</code> to <code>AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</code> | # Change <code>AspectRatioAxisConstraint=AspectRatio_MaintainXFOV</code> to <code>AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</code> | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Anisotropic filtering|}} | {{Fixbox/fix|Anisotropic filtering|}} | ||
− | # | + | # Navigate to [[#Game data|configuration file(s) location]]. |
− | # Search | + | # Open the <code>ASUMUSystemSettings.ini</code> with a text editor. |
+ | # Search and change <code>MaxAnisotropy=4</code> to desired value. | ||
# Save your changes and close the file. | # Save your changes and close the file. | ||
}} | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Change frame rate smoothing}} | ||
+ | # Navigate to [[#Game data|configuration file(s) location]]. | ||
+ | # Open the <code>ASAMUEngine.ini</code> with a text editor. | ||
+ | # Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | ||
+ | # Save file. | ||
+ | {{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]]. | ||
+ | }} | ||
+ | |||
==Input settings== | ==Input settings== | ||
+ | {{Image|A Story About My Uncle - Input.png|Input settings.}} | ||
+ | {{Image|A Story About My Uncle - Keyboard.png|Keyboard rebinding.}} | ||
+ | {{Image|A Story About My Uncle - Controller.png|Controller settings.}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
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|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
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|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
− | |controller remap notes = | + | |controller remap notes = Ability to mirror sticks or shoulder buttons. |
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
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|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = Xbox |
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|A Story About My Uncle - Audio.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
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{{L10n|content= | {{L10n|content= | ||
+ | {{Image|A Story About My Uncle - Language.png|Language settings.}} | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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|subtitles = Yes | |subtitles = Yes | ||
|notes = | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = Yes | ||
+ | |audio = no | ||
+ | |subtitles = Yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = Yes | ||
+ | |audio = no | ||
+ | |subtitles = Yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = Yes | ||
+ | |audio = no | ||
+ | |subtitles = Yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = Yes | ||
+ | |audio = no | ||
+ | |subtitles = Yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = Yes | ||
+ | |audio = no | ||
+ | |subtitles = Yes | ||
+ | |notes = Beta | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = Yes | ||
+ | |audio = no | ||
+ | |subtitles = Yes | ||
+ | |notes = Beta | ||
}} | }} | ||
}} | }} | ||
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|tridef 3d gg3d award = | |tridef 3d gg3d award = | ||
|iz3d gg3d award = | |iz3d gg3d award = | ||
− | |native 3d = | + | |native 3d = false |
|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
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|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9, 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = Autodesk Scaleform | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
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|minOS = XP (SP3), Vista (SP2), 7, 8 | |minOS = XP (SP3), Vista (SP2), 7, 8 | ||
− | |minCPU = Intel Core 2 Duo | + | |minCPU = Intel Core 2 Duo 1.6 GHz |
+ | |minCPU2 = AMD Athlon X2 1.6 GHz | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | | | + | |minDX = 9.0c |
+ | |minSM = 3.0 | ||
+ | |minaudio = DirectX 9.0c compatible, 16-bit. | ||
|recOS = 7, 8 | |recOS = 7, 8 | ||
Line 206: | Line 315: | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = 4 GB | |recHD = 4 GB | ||
− | | | + | |recDX = 9.0c |
+ | |recSM = 3.0 | ||
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 00:24, 11 November 2015
Developers | |
---|---|
Gone North | |
Publishers | |
Coffee Stain Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 28, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/278360/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/278360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
- An edit is necessary for FOV values higher than 120°.
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Polish | ||||
Spanish | Beta | |||
Portuguese | Beta |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | Use Helix Mod: A Story About My Uncle. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Interface | Autodesk Scaleform |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP3), Vista (SP2), 7, 8 | 7, 8 |
Processor (CPU) | Intel Core 2 Duo 1.6 GHz AMD Athlon X2 1.6 GHz |
Quad Core 2.0 GHz+ |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
1 GB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Sound (audio device) | DirectX 9.0c compatible, 16-bit. |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/278360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (278360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.