Difference between revisions of "BloodRayne"
From PCGamingWiki, the wiki about fixing PC games
(→Availability: added OS details) |
(Adding OS details, controller details, enabling Y-axis inversion, and XInput fix.) |
||
Line 27: | Line 27: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | unknown |}} | + | {{Availability/row| Retail | | unknown | | | Windows, OS X }} |
{{Availability/row| GOG | bloodrayne | DRM-free | | | Windows }} | {{Availability/row| GOG | bloodrayne | DRM-free | | | Windows }} | ||
{{Availability/row| Steam | 3810 | Steam | | | Windows }} | {{Availability/row| Steam | 3810 | Steam | | | Windows }} | ||
Line 56: | Line 56: | ||
==Video settings== | ==Video settings== | ||
− | {{Image|BloodRayne GraphicsOptions.png|Graphics | + | {{Image|BloodRayne GraphicsOptions.png|Graphics settings.}} |
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/bloodrayne | |wsgf link = http://www.wsgf.org/dr/bloodrayne | ||
Line 78: | Line 78: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Force through driver (confirmed for Nvidia. | + | |anisotropic notes = Force through driver (confirmed for Nvidia). |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Override in driver (confirmed for Nvidia. | + | |antialiasing notes = Override in driver (confirmed for Nvidia). |
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = Force in driver (confirmed for Nvidia. | + | |vsync notes = Force in driver (confirmed for Nvidia). |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 100: | Line 100: | ||
==Input settings== | ==Input settings== | ||
− | {{Image|BloodRayne InputOptions1.png| | + | {{Image|BloodRayne InputOptions1.png|Keyboard and mouse options.}} |
− | {{Image|BloodRayne InputOptions2.png| | + | {{Image|BloodRayne InputOptions2.png|Controller options.}} |
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 114: | Line 114: | ||
|invert mouse y-axis notes = Inverted by default. | |invert mouse y-axis notes = Inverted by default. | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = Uses DirectInput, | + | |controller support notes = Uses DirectInput. For XInput support, see [[#XInput fix|XInput fix]]. May have other problems. |
|full controller = false | |full controller = false | ||
|full controller notes = Setup screen does not support controller input. | |full controller notes = Setup screen does not support controller input. | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= In the Options menu, go to Control Options, change your controls to <code>Gamepad</code>, then under Customize Gamepad Controls, select <code>Look Up/Down</code> and assign the axis for up to down. |
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = generic |
− | |button prompts notes = | + | |button prompts notes = In-game controller prompts are referred as "Button 1", "Axis 2", and so forth. |
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
+ | }} | ||
+ | |||
+ | ===XInput fix=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use XInput Plus|ref=<ref>Reference</ref>}} | ||
+ | {{ii}} Back up both <code>rayne.ini</code> and <code>RENDER.ini</code> before using this fix. | ||
+ | {{ii}} For any issues when using this fix, see the FAQ section in the guide. | ||
+ | # Download the pre-configured XInput Plus files from [http://steamcommunity.com/sharedfiles/filedetails/?id=455805875 this] Steam Community guide. | ||
+ | # Extract the contents of the zip file, then copy and paste its contents inside <code>{{p|game}}</code> while replacing files in the folder. | ||
+ | # Re-configure and calibrate your controls in the Options menu under Control Options. | ||
}} | }} | ||
Line 145: | Line 155: | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
− | |closed captions notes = | + | |closed captions notes = In-game dialogue not subtitled. |
|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = | |mute on focus lost notes = |
Revision as of 18:00, 9 November 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Terminal Reality | |
Publishers | |
Majesco | |
OS X | Aspyr Media |
Engines | |
Infernal Engine | |
Release dates | |
Windows | September 13, 2003 |
macOS (OS X) | May 23, 2003 |
BloodRayne | |
---|---|
BloodRayne | 2002 |
BloodRayne 2 | 2005 |
BloodRayne: Betrayal | 2014 |
BloodRayne: Terminal Cut | 2020 |
BloodRayne 2: Terminal Cut | 2020 |
BloodRayne Betrayal: Fresh Bites | 2021 |
Key points
- In-engine cinematics are locked to 30 FPS.
General information
Availability
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3810/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Input settings
XInput fix
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, XP | XP |
Processor (CPU) | 733 MHz | Pentium 4 or AMD 2.53 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 2 GB |
Video card (GPU) | nVidia GeForce 2 ATi Radeon 64 MB of VRAM | nVidia GeForce 3 GeForce 4 Ti ATi Radeon 8500 64 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.2 | |
Processor (CPU) | 733 MHz | Pentium 4 or AMD 2.53 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 818 MB |
Video card (GPU) | nVidia GeForce 2 ATi Radeon 64 MB of VRAM | nVidia GeForce 3 GeForce 4 Ti ATi Radeon 8500 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Pages needing cover images
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)