Difference between revisions of "Silent Hill 3"
From PCGamingWiki, the wiki about fixing PC games
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'''Notes:''' | '''Notes:''' | ||
− | {{ii}} The Rendering Resolution set in the game options menu is not the resolution that the game will run at but the size of the textures that the game will use. | + | {{ii}} The Rendering Resolution set in the game options menu is not the resolution that the game will run at but the size of the textures that the game will use. 2048 x 2048 should be fine for HD. |
{{--}} If you go back into the Options menu in the game after you have set your resolution the game will revert back to default resolution. | {{--}} If you go back into the Options menu in the game after you have set your resolution the game will revert back to default resolution. | ||
}} | }} |
Revision as of 11:57, 23 September 2014
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | October 31, 2003 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- The PC version adds the ability to save at any time during the game
- Greater resolution textures and better lighting than PS2
- Sluggish and clunky camera/keyboard controls
- Max resolution is 1280 x 1024; see widescreen resolution. FMVs are stretched, although there are not many FMVs in the game anyway.
- 14 of Heather's outfits in the PS2 version are removed.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Widescreen resolution
Instructions |
---|
Field of view (FOV)
- Flawless Widescreen supports this game.
Instructions |
---|
Input settings
Audio settings
Issues fixed
Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases.
- Low resolution Depth of Field effect. Also, no options to crank it up or turn it off.
- If using anti aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects).
- Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution.
- By default, the game creates savegames in its own folder. This can cause issues for users with non-elevated privileges. The workaround is to change the default save location by modifying the registry.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Pentium III or Athlon 1GHz | Pentium 4 or Athlon 1.4GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.7 GB | 6 GB |
Video card (GPU) | GeForce3 Ti Radeon 8500 | GeForce4 Ti GeForce FX |
Sound (audio device) | DirectX compatible sound card |
References
Categories:
- Pages needing cleanup
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)