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14 June 2024
11:17 | Command & Conquer diffhist +223 Omniblade talk contribs Add link to Vanilla Conquer repo under "Unofficial downloads". |
13 June 2024
m 20:04 | Madden NFL 22 diffhist +31 Plok talk contribs |
m 20:03 | Madden NFL 23 diffhist +31 Plok talk contribs |
20:02 | Series:Madden NFL diffhist -39 Plok talk contribs not an EA title |
m 17:51 | Bejeweled 3 diffhist -2 Lolhacksrule talk contribs Move to Prime |
m 16:39 | MySims diffhist +6 Plok talk contribs |
m 12:13 | Dead Space (2023) diffhist -145 PrimusAuLoon talk contribs →Lower resolution texture used when using FSR or DLSS |
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10:14 | Immortals of Aveum 2 changes history +133 [Joylock2 (2×)] | |||
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10:14 (cur | prev) +58 Joylock2 talk contribs →Availability | ||||
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10:13 (cur | prev) +75 Joylock2 talk contribs →Availability |
12 June 2024
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19:48 | Mass Effect 2 2 changes history +15 [Plok (2×)] | |||
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19:48 (cur | prev) -141 Plok talk contribs →Monetization: no longer the case | ||||
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19:48 (cur | prev) +156 Plok talk contribs →Availability |
m 11:31 | Autonauts diffhist +4 Jams3223 talk contribs Cloud save support was added. |
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10:19 | Dead Space 2 changes history +253 [Bogeudan (2×)] | |||
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10:19 (cur | prev) +11 Bogeudan talk contribs →Audio | ||||
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10:13 (cur | prev) +242 Bogeudan talk contribs →Audio |
10:17 | Series:Dragon Age diffhist +1 Shadowstealer7 talk contribs |
10:14 | Dead Space (2023) diffhist +19 Shadowstealer7 talk contribs Engine version syntax, engine name |
10:13 | Need for Speed Unbound diffhist -490 Shadowstealer7 talk contribs Engine version syntax, engine name |
10:12 | FIFA 23 diffhist -81 Shadowstealer7 talk contribs Correcting engine version syntax and removing unnecessary note, changing link to newer Frostbite page |
10:09 | EA Sports PGA Tour diffhist -2 Shadowstealer7 talk contribs |
10:05 | Battlefield 2042 diffhist -269 Shadowstealer7 talk contribs Frostbite 3 -> Frostbite, correct engine version syntax |
11 June 2024
10 June 2024
9 June 2024
m 15:45 | The Solus Project diffhist -4 Aemony talk contribs →API: UE4's "DX10 mode" is D3D11 using the 10_0 hardware feature level, and it has always been like that |
8 June 2024
m 14:12 | Hand of Fate diffhist 0 Aemony talk contribs →API: Unity has never supported D3D10, and game uses D3D11 nowadays |
m 12:49 | GRID Legends diffhist +17 SargeCassidy talk contribs →Availability: Added a note to the EGS row that it's only the Deluxe Edition available. |