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25 May 2024
00:53 | Max Payne diffhist +465 Outoflives talk contribs →Reduced color depth (Proton/Linux): I added the section about color depth when Proton 6.3 was current. Proton 7.0, 8.0, and 9.0 don't seem to have this issue. Should we just remove this now that people are unlikely to be using Proton 6.3 by default? I don't know. I won't care if it gets removed, but for now, I'm just updating it rather than deleting information. I'm also adding another issue that occurs with Proton 7.0, but again it's not the latest version so maybe it doesn't matter. |
23 May 2024
21 May 2024
13:47 | Max Payne diffhist -153 Mikalaj talk contribs Removed "Updated Classic" - contains a pirated copy of the entire game |
20 May 2024
09:09 | Unreal diffhist +266 Noenko talk contribs →Issues fixed: Added a fix for music peaking on OpenAL 3D using OldUnreal 227j |
17 May 2024
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01:59 | Duke Nukem 3D 2 changes history +208 [Technopeasant (2×)] | |||
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01:59 (cur | prev) -1 Technopeasant talk contribs →Source ports | |||
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01:58 (cur | prev) +209 Technopeasant talk contribs →Source ports: {{Source ports table/row| Fusion | url=https://github.com/Photonic-source/Fusion | Fusion is a 32bit OpenGL port of Duke Nukem 3D with a focus on peer to peer network stability and ease of use. | Windows }} |
15 May 2024
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21:25 | Duke Nukem 3D 2 changes history +332 [Technopeasant (2×)] | |||
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21:25 (cur | prev) +167 Technopeasant talk contribs →Source ports: {{Source ports table/row| Duke3d_w32 | url=http://www.rancidmeat.com/project.php3?id=1 | A Windows 32-bit port by Rancidmeat, based on the Icculus port. | Windows, }} | ||||
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21:21 (cur | prev) +165 Technopeasant talk contribs →Source ports: {{Source ports table/row| JFDuke3D | url=http://jonof.id.au/jfduke3d/index.html | Allows for OpenGL rendering. Supports high resolution textures. | Windows, OS X }} |
21:19 | Shadow Warrior (1997) diffhist +6 Technopeasant talk contribs →Source ports: macOS builds for JFSW on website |