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Difference between revisions of "Zombie Panic! Source"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: removed resolution section link (no such section))
m (Fixed some typos)
Line 65: Line 65:
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]]
+
|borderless windowed notes  = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]].
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
Line 71: Line 71:
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = can cause issues See [[#Issues fixed|Sluggish Mouse with VSync]].
+
|vsync notes                = Can cause issues See [[#Issues fixed|Sluggish Mouse with VSync]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No frame rate cap as standard on Source Engine games
+
|120 fps notes              = No frame rate cap as standard on Source Engine games.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}.
 
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}.
Line 275: Line 275:
 
|lan play players    = 24
 
|lan play players    = 24
 
|lan play modes      =  
 
|lan play modes      =  
|lan play notes      = Make sure the server is set to <code>sv_lan 1</code>
+
|lan play notes      = Make sure the server is set to <code>sv_lan 1</code>.
 
|online play          = true
 
|online play          = true
 
|online play players  = 24
 
|online play players  = 24
Line 307: Line 307:
 
{{Fixbox|description=How to fix missing character models|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=How to fix missing character models|ref={{cn|date=July 2016}}|fix=
 
# Press {{key|~}} to open the console.
 
# Press {{key|~}} to open the console.
# Type the code <code>cl_minmodels 1</code> into the console
+
# Type the code <code>cl_minmodels 1</code> into the console.
{{ii}} This code disables server specific custom models
+
{{ii}} This code disables server specific custom models.
 
}}
 
}}
  
Line 314: Line 314:
 
{{Fixbox|description=How to fix sluggish mouse|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=How to fix sluggish mouse|ref={{cn|date=July 2016}}|fix=
 
# Press {{key|~}} to open the console.
 
# Press {{key|~}} to open the console.
# Type the code <code>fps_max 59.9</code> into the console
+
# Type the code <code>fps_max 59.9</code> into the console.
{{ii}} This code will limit the game to 59.9 seconds even with VSync disabled
+
{{ii}} This code will limit the game to 59.9 frames per second even with VSync disabled.
 
}}
 
}}
  
Line 325: Line 325:
  
 
{{Fixbox|description=How to add launch paramaters|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=How to add launch paramaters|ref={{cn|date=July 2016}}|fix=
# Find Zombie Panic! Source in your Steam Library
+
# Find Zombie Panic! Source in your Steam Library.
# Right-click the game name
+
# Right-click the game name.
# Select <code>Properties</code>
+
# Select <code>Properties</code>.
# Select <code>Set Launch Options...</code>
+
# Select <code>Set launch options...</code>.
# Add your launch parameters and press <code>OK</code>
+
# Add your launch parameters and press <code>OK</code>.
# Next time you launch the game the properties will come into effect
+
# Next time you launch the game the properties will come into effect.
 
}}
 
}}
  
Line 361: Line 361:
  
 
{{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix=
# Launch the game
+
# Launch the game.
# From the main menu select <code>Options</code>
+
# From the main menu select <code>Options</code>.
# Select the <code>Keyboard</code> tab
+
# Select the <code>Keyboard</code> tab.
# Click the <code>Advanced</code> button
+
# Click the <code>Advanced</code> button.
# Check the box next to <code>Enable developer console ({{key|~}})</code>
+
# Check the box next to <code>Enable developer console ({{key|~}})</code>.
# Click Apply
+
# Click Apply.
  
 
'''Notes'''
 
'''Notes'''
Line 382: Line 382:
 
| <code>net_graph 1</code> || Can be used from 1 to 4 with higher numbers providing more information. This code enables you to view in-game FPS, ping and more. There may be a performance loss from using this.
 
| <code>net_graph 1</code> || Can be used from 1 to 4 with higher numbers providing more information. This code enables you to view in-game FPS, ping and more. There may be a performance loss from using this.
 
|-
 
|-
| <code>ping</code> || Shows the ping of all clients connected to the server in the console
+
| <code>ping</code> || Shows the ping of all clients connected to the server in the console.
 
|-
 
|-
| <code>cl_showfps 1</code> || Shows the frames per second, 1 = exact frames per second, 2 = average over the last second
+
| <code>cl_showfps 1</code> || Shows the frames per second, 1 = exact frames per second, 2 = average over the last second.
 
|-
 
|-
 
| <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
 
| <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
 
|-
 
|-
| <code>fps_max 144</code> || This code sets the maximum frame rate for the game and it can be changed to any value up to one decimal place, in this example the maximum frame rate would be 144.0 fps
+
| <code>fps_max 144</code> || This code sets the maximum frame rate for the game and it can be changed to any value up to one decimal place, in this example the maximum frame rate would be 144.0 fps.
 
|}
 
|}
  

Revision as of 03:49, 28 August 2018

Zombie Panic! Source
Zombie Panic! Source cover
Developers
Monochrome LLC
Engines
Source
Release dates
Windows December 28, 2007
Zombie Panic! Source guide on StrategyWiki
Zombie Panic! Source on Wikipedia
Zombie Panic!
Subseries of Contagion
Zombie Panic! (mod) 2003
Zombie Panic! Source 2007

General information

Official Website
Official Forums
Steam Community Discussions
Bugs Report Sub-Forum

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <Steam-folder>Steam\steamapps\common\Zombie Panic Source\zps\cfg\config_default.cfg
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/17500/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game Advanced video options.
In-game Advanced video options.

Template:Video settings

Input settings

In-game key binding options.
In-game key binding options.

Template:Input settings

Audio settings

In-game key audio options.
In-game key audio options.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Danish
Dutch
French
German
Italian
Portuguese
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
24 Make sure the server is set to sv_lan 1.
Online play
24

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Windows dedicated server available under Tools in the Steam client.
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Models appearing invisible

How to fix missing character models[citation needed]
  1. Press ~ to open the console.
  2. Type the code cl_minmodels 1 into the console.
This code disables server specific custom models.

Sluggish Mouse with VSync

How to fix sluggish mouse[citation needed]
  1. Press ~ to open the console.
  2. Type the code fps_max 59.9 into the console.
This code will limit the game to 59.9 frames per second even with VSync disabled.

Other information

Launch parameters

You can launch Zombie Panic! Source with launch parameters - these parameters dictating how certain aspects of the game behaves (outside of gameplay).
Launch parameters are typically prefixed with - (dash), however you can also set console commands by providing the console command with a + (plus) prefix.
How to add launch paramaters[citation needed]
  1. Find Zombie Panic! Source in your Steam Library.
  2. Right-click the game name.
  3. Select Properties.
  4. Select Set launch options....
  5. Add your launch parameters and press OK.
  6. Next time you launch the game the properties will come into effect.

Useful launch parameters

If you experience stuttering disable Windows Aero from the video options menu.
Parameter Description
-autoconfig Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.
-console Starts the game with the developer console enabled.
-dxlevel xx Forces the game to launch in a specific DirectX version, where xx is:
  • "80" = DirectX 8 (however this is potentially buggy, use 81 for better performance)
  • "81" = DirectX 8.1
  • "90" = DirectX9 with Shader Model 2
  • "95" = DirectX9 with Shader Model 3
  • "98" = DirectX9 on DirectX10 hardware Shader Model 4
Remove this argument after starting Zombie Panic! Source once or it will keep reseting your other settings.
-h height or -height height Forces the engine to start with resolution set to height.
-w width or -width width Forces the engine to start with resolution set to width.

Console Commands

Games running on the source engine can utilize Source Engine Console Commands for various tasks.
These commands can be saved into <path-to-game>\autoexec.cfg to be executed when the game launches.
Enabling the console in Source games[citation needed]
  1. Launch the game.
  2. From the main menu select Options.
  3. Select the Keyboard tab.
  4. Click the Advanced button.
  5. Check the box next to Enable developer console (~).
  6. Click Apply.

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
Users without a US keyboard could experience some problems.

Useful console commands

Command Notes
net_graph 1 Can be used from 1 to 4 with higher numbers providing more information. This code enables you to view in-game FPS, ping and more. There may be a performance loss from using this.
ping Shows the ping of all clients connected to the server in the console.
cl_showfps 1 Shows the frames per second, 1 = exact frames per second, 2 = average over the last second.
snd_async_fullyasync 1 May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is.
fps_max 144 This code sets the maximum frame rate for the game and it can be changed to any value up to one decimal place, in this example the maximum frame rate would be 144.0 fps.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 1.7 GHz or better
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 9.0
DirectX 8.1 compatible

Notes

  1. Notes regarding Steam Play (Linux) data:

References