Difference between revisions of "Zombie Panic! Source"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: removed resolution section link (no such section)) |
m (Fixed some typos) |
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|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]] | + | |borderless windowed notes = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
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|antialiasing notes = | |antialiasing notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Can cause issues See [[#Issues fixed|Sluggish Mouse with VSync]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate cap as standard on Source Engine games | + | |120 fps notes = No frame rate cap as standard on Source Engine games. |
|hdr = false | |hdr = false | ||
|hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | |hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | ||
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|lan play players = 24 | |lan play players = 24 | ||
|lan play modes = | |lan play modes = | ||
− | |lan play notes = Make sure the server is set to <code>sv_lan 1</code> | + | |lan play notes = Make sure the server is set to <code>sv_lan 1</code>. |
|online play = true | |online play = true | ||
|online play players = 24 | |online play players = 24 | ||
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{{Fixbox|description=How to fix missing character models|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=How to fix missing character models|ref={{cn|date=July 2016}}|fix= | ||
# Press {{key|~}} to open the console. | # Press {{key|~}} to open the console. | ||
− | # Type the code <code>cl_minmodels 1</code> into the console | + | # Type the code <code>cl_minmodels 1</code> into the console. |
− | {{ii}} This code disables server specific custom models | + | {{ii}} This code disables server specific custom models. |
}} | }} | ||
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{{Fixbox|description=How to fix sluggish mouse|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=How to fix sluggish mouse|ref={{cn|date=July 2016}}|fix= | ||
# Press {{key|~}} to open the console. | # Press {{key|~}} to open the console. | ||
− | # Type the code <code>fps_max 59.9</code> into the console | + | # Type the code <code>fps_max 59.9</code> into the console. |
− | {{ii}} This code will limit the game to 59.9 | + | {{ii}} This code will limit the game to 59.9 frames per second even with VSync disabled. |
}} | }} | ||
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{{Fixbox|description=How to add launch paramaters|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=How to add launch paramaters|ref={{cn|date=July 2016}}|fix= | ||
− | # Find Zombie Panic! Source in your Steam Library | + | # Find Zombie Panic! Source in your Steam Library. |
− | # Right-click the game name | + | # Right-click the game name. |
− | # Select <code>Properties</code> | + | # Select <code>Properties</code>. |
− | # Select <code>Set | + | # Select <code>Set launch options...</code>. |
− | # Add your launch parameters and press <code>OK</code> | + | # Add your launch parameters and press <code>OK</code>. |
− | # Next time you launch the game the properties will come into effect | + | # Next time you launch the game the properties will come into effect. |
}} | }} | ||
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{{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix= | ||
− | # Launch the game | + | # Launch the game. |
− | # From the main menu select <code>Options</code> | + | # From the main menu select <code>Options</code>. |
− | # Select the <code>Keyboard</code> tab | + | # Select the <code>Keyboard</code> tab. |
− | # Click the <code>Advanced</code> button | + | # Click the <code>Advanced</code> button. |
− | # Check the box next to <code>Enable developer console ({{key|~}})</code> | + | # Check the box next to <code>Enable developer console ({{key|~}})</code>. |
− | # Click Apply | + | # Click Apply. |
'''Notes''' | '''Notes''' | ||
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| <code>net_graph 1</code> || Can be used from 1 to 4 with higher numbers providing more information. This code enables you to view in-game FPS, ping and more. There may be a performance loss from using this. | | <code>net_graph 1</code> || Can be used from 1 to 4 with higher numbers providing more information. This code enables you to view in-game FPS, ping and more. There may be a performance loss from using this. | ||
|- | |- | ||
− | | <code>ping</code> || Shows the ping of all clients connected to the server in the console | + | | <code>ping</code> || Shows the ping of all clients connected to the server in the console. |
|- | |- | ||
− | | <code>cl_showfps 1</code> || Shows the frames per second, 1 = exact frames per second, 2 = average over the last second | + | | <code>cl_showfps 1</code> || Shows the frames per second, 1 = exact frames per second, 2 = average over the last second. |
|- | |- | ||
| <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is. | | <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is. | ||
|- | |- | ||
− | | <code>fps_max 144</code> || This code sets the maximum frame rate for the game and it can be changed to any value up to one decimal place, in this example the maximum frame rate would be 144.0 fps | + | | <code>fps_max 144</code> || This code sets the maximum frame rate for the game and it can be changed to any value up to one decimal place, in this example the maximum frame rate would be 144.0 fps. |
|} | |} | ||
Revision as of 03:49, 28 August 2018
Developers | |
---|---|
Monochrome LLC | |
Engines | |
Source | |
Release dates | |
Windows | December 28, 2007 |
Zombie Panic! | |
---|---|
Subseries of Contagion | |
Zombie Panic! (mod) | 2003 |
Zombie Panic! Source | 2007 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>Steam\steamapps\common\Zombie Panic Source\zps\cfg\config_default.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 24 | Make sure the server is set to sv_lan 1 . |
||
Online play | 24 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Windows dedicated server available under Tools in the Steam client. | |
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Models appearing invisible
How to fix missing character models[citation needed] |
---|
|
Sluggish Mouse with VSync
How to fix sluggish mouse[citation needed] |
---|
|
Other information
Launch parameters
- You can launch Zombie Panic! Source with launch parameters - these parameters dictating how certain aspects of the game behaves (outside of gameplay).
- Launch parameters are typically prefixed with
-
(dash), however you can also set console commands by providing the console command with a+
(plus) prefix.
How to add launch paramaters[citation needed] |
---|
|
Useful launch parameters
- If you experience stuttering disable Windows Aero from the video options menu.
Parameter | Description |
---|---|
-autoconfig |
Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed. |
-console |
Starts the game with the developer console enabled. |
-dxlevel xx |
Forces the game to launch in a specific DirectX version, where xx is:
|
-h height or -height height |
Forces the engine to start with resolution set to height .
|
-w width or -width width |
Forces the engine to start with resolution set to width .
|
Console Commands
- Games running on the source engine can utilize Source Engine Console Commands for various tasks.
- These commands can be saved into
<path-to-game>\autoexec.cfg
to be executed when the game launches.
Enabling the console in Source games[citation needed] |
---|
Notes
|
Useful console commands
Command | Notes |
---|---|
net_graph 1 |
Can be used from 1 to 4 with higher numbers providing more information. This code enables you to view in-game FPS, ping and more. There may be a performance loss from using this. |
ping |
Shows the ping of all clients connected to the server in the console. |
cl_showfps 1 |
Shows the frames per second, 1 = exact frames per second, 2 = average over the last second. |
snd_async_fullyasync 1 |
May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is. |
fps_max 144 |
This code sets the maximum frame rate for the game and it can be changed to any value up to one decimal place, in this example the maximum frame rate would be 144.0 fps. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7 or above |
Processor (CPU) | 1.7 GHz or better | 2.4 GHz or better |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 9.0 DirectX 8.1 compatible | DirectX 9.0 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/17500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (17500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.