Difference between revisions of "World in Conflict"
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Revision as of 22:15, 6 December 2017
Developers | |
---|---|
Massive Entertainment | |
Publishers | |
Sierra Entertainment | |
Ubisoft | |
Engines | |
MassTech | |
Release dates | |
Windows | September 18, 2007 |
Key points
- The Soviet Assault expansion singleplayer content is interleaved into the main story. It cannot be played separately.
- Online functionalities have been discontinued on December 15, 2015. All Massgate.net resources were taken down as well.[1][2][3]
General information
- WICapedia - A wiki dedicated to World in Conflict
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
- The game is redeemable for free on Uplay till December 12 2017, but is otherwise not available to buy on this platform.
- A demo is available.
DLC and expansion packs
Name | Notes | |
---|---|---|
Soviet Assault |
Essential improvements
Patches
The game comes with a built-in autopatcher. However, the latest patches can be downloaded manually from here (you'll likely have to download previous patches from the same site, as the official source was taken down).
Windows 7 DirectX 10 Workaround
DirectX 10 rendering mode was broken after installing Platform update for Windows 7 SP1 and Windows Server 2008 R2 SP1 (KB2670838). To run the game in DX10 mode without crashing, uninstall KB2670838 from Control Panel.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21760/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Despite being a RTS, players can join and leave during a running game. | ||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3004 |
UDP | 48000-48100 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
Shader Model support | 3, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Massgate |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP2) | Vista |
Processor (CPU) | Intel Pentium IV 2.0 GHz (2.2 GHz on Windows Vista) | 2.5 GHz dual-core CPU |
System memory (RAM) | 512 MB (1 GB on Windows Vista) | 1 GB (1.5 GB on Windows Vista) |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6600 GT (DX 9) Nvidia GeForce 8500 GT (DX 10) 128 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7600 GT (DX 9) Nvidia GeForce 8600 GT (DX 10) 256 MB of VRAM DirectX 10 compatible |
- Supported Nvidia chipsets: GeForce 6 series, GeForce 7 series, GeForce 8 series
- GeForce 4 MX, Radeon 8500 and Radeon 9200 are not supported
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.