Difference between revisions of "What Never Was"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (Added high framerate) |
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'''Key points''' | '''Key points''' | ||
− | {{++}} Available for free | + | {{++}} Available for free. |
'''General information''' | '''General information''' | ||
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|windowed = true | |windowed = true | ||
|windowed notes = {{key|Alt|Enter}} also works. | |windowed notes = {{key|Alt|Enter}} also works. | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = Always borderless windowed. | |borderless windowed notes = Always borderless windowed. | ||
|anisotropic = false | |anisotropic = false | ||
Line 90: | Line 90: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = See [[#High frame rate|High frame rate]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Unlock FPS|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Edit {{file|GameUserSettings.ini}}. | ||
+ | * Add the line <code>FrameRateLimit</code> and set it to your liking, e.g. <code>FrameRateLimit=200.000000</code>. | ||
}} | }} | ||
Revision as of 03:02, 31 March 2019
Developers | |
---|---|
Acke Hallgren | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | January 11, 2019 |
macOS (OS X) | January 21, 2019[1] |
Key points
- Available for free.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WhatNeverWas\Saved\Config\WindowsNoEditor |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/866440/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\WhatNeverWas\Saved\SaveGames\SaveSlot.sav |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/866440/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Unlock FPS |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | OS X only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2.5 GHz Dual Core | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | DirectX 11 compatible |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.12.6 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (866440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ What Never Was :: What Never Was - Now available for Mac - last accessed on 2019-02-01
- ↑ Verified by User:DanianA on 2019-02-12