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User talk:Macgovern

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Reference added to the uncapped frame rate issue about Max Payne

1
If and while (talkcontribs)

I've added the reference about Max Payne 1 as suggested.

Dredge Graphic screen under the Video settings section

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Jams3223 (talkcontribs)

I just wanted to tell you to add the graphic setting screenshot under the video section to make it more visible for the reader to see.

Macgovern (talkcontribs)
Jams3223 (talkcontribs)

Ok, I understand; I didn't know it was combined with other material.

Leaving soon from Game Pass

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Bodryachock (talkcontribs)

Will you remember to delete all 5 changes you rolled back on October 16?

Macgovern (talkcontribs)

Just confirmed it from MS. As such, I'll revert my changes now.

I will say that had you used the edit notes - available to everyone when making an edit to an article - to indicate the games were leaving Game Pass, I wouldn't have changed them in the first place.

Bodryachock (talkcontribs)

Thanx. Next time I will try to indicate this if there was no corresponding article

Aemony (talkcontribs)
Bodryachock (talkcontribs)
Aemony (talkcontribs)

I'm not sure I get what you're asking for, but it's basically a matter of wrapping the temporary content using the display temporarily template:

{{DisplayTemporarily|to=2023-10-16|data=Included with {{Store feature|Xbox Game Pass}}.}}

It'll appear as usual just fine up until October 16, 2023 (server time) at which point it'll be hidden from view.

Bodryachock (talkcontribs)

Force CPU affinity command prompt method undo edit

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Radishface (talkcontribs)

Command prompt method modifies the executable permanently, and the change persists between restarts. I've verified this myself locally. Not sure why my change was undone.

Macgovern (talkcontribs)

I don't know how you 'verified' this, but the start command does not and cannot make permanent changes. Furthermore, you cannot assign core affinity to a folder - hence why a second command-line prompt appears. Thus, what you are experiencing is a placebo, or in other words, perceiving no change as a change.

Radishface (talkcontribs)

Here's how I've verified it: 1. Open the Command Prompt. 2. Type in the following command: Start /affinity 0xE "<path-to-game-exe>" and press Enter. 3. Wait until the second Command Prompt window pops up with it's path changes to <path-to-game>. 4. Launch the game via the executable file. 5. Alt-tab back to the Desktop, and open the Task Manager. 6. Go to Details view, and search for the game process. 7. Right-click on the process > Set Affinity. 8. Verify that only the CPU 0 is checked. 9. Repeat steps 4-8 after the restart. You are right about one thing - you cannot set affinity to a folder. Looking back at my previous edit, I wasn't clear that users would need to paste in the path to the executable, and not the folder.

Macgovern (talkcontribs)

On a whim, I tested the results exactly as stated, and not only did it fail to set the affinity for the executable, nothing changed on restart.

As such, I have no reason to continue this conversation further as I've seen too many "works on my machine" posts like this.

Aemony (talkcontribs)

> 3. Wait until the second Command Prompt window pops up with it's path changes to <path-to-game>.

Feel free to provide screenshots showcasing this, because all that a command such as 'start /affinity 0xE "H:\tmp\derp\SKIF.exe"' does on my system is open a new cmd process with the title of "H:\tmp\derp\SKIF.exe". It neither affects the game executable nor changes current working directory of the CMD window to the folder that the game executable was located in.

So if I'm in C:\ and run that command, the new CMD process opens in C:\ as before, but just with the title of the path to the game executable.

You can see a recording of it in action here (notice the title of the tab of the new cmd window that spawns): https://cdn.discordapp.com/attachments/326048443040530432/1145832355592929411/explorer_2023-08-28_23-28-00.mp4

Radishface (talkcontribs)

Seems like I'll need to do some more testing myself to make that the result I've got is not a one-off. Thanks for testing on your end both of you. I'll update the thread if I'd discover something new.

Macgovern (talkcontribs)

You're welcome. I apologize for curtness earlier - the users who claim things which shouldn't work usually believe, falsely, that they are always right and that we at PCGamingWiki are always wrong for denying them no matter what the reasons. You are clearly not one of those users, and I apologize for making that assumption.

Also, while you're performing your re-testing, I would recommend testing it on the latest game you have. Windows, as part of Microsoft's remarkable dedication to backwards compatibility, has a massive built-in compatibility database which automatically applies various application and game-specific fixes as needed - including automatic core affinity assignment. Making matters more complicated is, in my experience, these fixes can also be automatically applied by developers who are re-releasing older games, such as those from Steam or GOG.com. Newer games built in an era when multi-core processors are the norm usually don't need Microsoft or the developer to step in with a core affinity fix, so those will be the most reliable test games.

Citronus (talkcontribs)

the game literally looks worse with multiple media outlets criticising the terrain textures and blurriness. but whatever :)

This undo edit does not make any sense

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If and while (talkcontribs)
Macgovern (talkcontribs)

Such fixes are so common that, simply put, they don't belong on any game's wiki page here on PCGamingWiki. Furthermore, this particular type of fix is, ironically, unreliable, varying from person to person as to how effective they are. Very rarely does such a fix actually work reliably.

Also, to preempt the inevitable "but these games on this very wiki have this 'generic' fix" reply, 1) the wiki can be edited by anyone who creates a PCGamingWiki account, and 2) the PCGamingWiki staff, including myself, doesn't have unlimited time to patrol **all** the pages, which will inevitably leave out-of-date pages, and 3) it is, on rare occasions, determined that this generic fix is no-so-generic - but that is up to PCGamingWiki staff discretion.

If and while (talkcontribs)

Saying ** but these games on this very wiki have this 'generic' fix ** or not... is not probably an excuse to revert edit without a valid reason because IT'S A GENERIC FIX; or maybe even ** this particular type of fix is, ironically, unreliable, varying from person to person ** can be also mileading if not reading specific thread in the specific forum or similar. Where indeed reveals to be a source for finding fixes to multiple issues.

Macgovern (talkcontribs)
Loboto3 (talkcontribs)

Since it's you locking down the Legacy of Kain pages: I've had enough of people manipulating the entry with redundant notes to my patch to Soul Reaver 2, so I wish it removed from the page by an editor, since it's currently *AGAIN* in lockdown. At this point it's annoying that I can't even do it myself, so yeah, I'd rather have it removed for good than having it under constant edit wars.

Aemony (talkcontribs)
Loboto3 (talkcontribs)

It keeps being tampered from time to time with the same redundant information, and last time it was locked with that still in page without any means to remove it, since I'm not an editor or a sub editor for my own entry. And since I don't like that kind of restriction (or the continuous vandalization), I rather have it completely removed to avoid further annoying tampering.

Aemony (talkcontribs)

Ah, okay. If you weren't aware the previous lockdown was a one-time week-long lockdown that expired automatically. The current lockdown is indefinite as a result of the same constant edit warring which you have no doubt noticed, and which our senior edit Macgovern have attempted to clean up after and go through in more detail.

As it stands we see no reason to remove the lockdown anytime soon, and if you are fine with the current state of how the Soul Fixer section looks then I recommend we retain the section as is since, well, that section won't be changed anytime soon as a result of the indefinite lockdown. Otherwise we'll just get people ask why it's omitted from the page and ask us to add it.

In the rare case that you have something related to that section that needs changing while the page is in lockdown, writing on our Discord server (recommended) or writing on the Talk page is often enough.

Removal of 'GTA IV downgrader'

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Dr.D00m (talkcontribs)

Why on earth would you remove ItsClonkAndre's downgrader from the wiki? It's one if not the most important tool to improve the game. What's the reasoning behind that? All it does is decreasing the value of PCGW, at least for this specific game.

Aemony (talkcontribs)

The summary of the edit explains why.

Can we add more context to it

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Jams3223 (talkcontribs)

Sorry if i edited your comment but i was just adding more context to it so people could better understand what to look for, i hope you understands, i am just trying to make things easier for the viewers.

Butchering BioShock: Remastered - restoring HQ cutscenes

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Deton24 (talkcontribs)

https://www.pcgamingwiki.com/w/index.php?title=BioShock_Remastered&diff=1432789&oldid=1432784
These aren't even mine contributions you deleted, and you might be even partially right, but in my humble opinion - your actions are taking too far.
You've deleted so many fixes at the same time, so it's more than sure you didn't even take an effort to verify any of them on your own. Here I need to explain that such actions derange lots of people, and discourages them from editing even if they have valuable input, so I can't even convince them to be the part of the community because of people here behaving this way (and it's not only you recently).
Also, contrary to your sump up, you've deleted lots of cited fixes and not only dubious choice of mods, among which some I personally find useful - especially higher quality cutscenes - be aware there are tons of HQ cutscene mods on this Wiki added by various people, and it's nothing new here. Please restore at least high quality cutscenes.
Also, please point me out if it there's any rule allowing to delete all uncited fixes (especially in bulk) in any way, because maybe I'm missing something. Kind reagrds

Aemony (talkcontribs)

> Also, contrary to your sump up, you've deleted lots of cited fixes

Could you clarify which ones those would be? Based on the link you provided, there's no actual referenced fixes that were removed. It's just a bunch of citation needed fixes that haven't received a reference from anyone in half a decade if not more.

Deton24 (talkcontribs)
Macgovern (talkcontribs)

Looking at the first two links, the comments clearly indicate the fixes listed are inconsistent, so not adding those back. The last one, however, most definitely works, so adding that one back. As for the other, uncited fixes? I'm not going to repeat what Aemony said for the old ones, but as for the newer ones (e.g. the ones from around 2022), which might've originated in those links? We are not here to play "what-ifs", and if PCGW staff members were to research every last uncited fix posted, we'd get nothing done.

Macgovern (talkcontribs)

...though to add one crucial thing to what Aemony said: one major reason why old, uncited fixes get removed is because the context around them changed. Specifically, the mouse 4/5 issue. It was a genuine issue back in 2016; however, that issue was patched out.

Thank you for closing IV's Wiki

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Anonymous (talkcontribs)

Since moderators already noticed that the user Sandemc and me are having diffilcuties on how things should look like. He's posting false information by making it look like the latest Steam/RGL version of GTA IV is an option for modding. It's clearly not and there are a tons of reasons why this should be clear: -IV already haves 3 patches to choose if you want to mod the game so new users would be even more confused with another patch. -From a logical point of view most people will probably think latest patch/version = best one and more stable which is not the case at all with IV. -He combined both of my visual mods (Which I haven't added originally to the site) and made it look like iCE 3.0 Natural is the ENB version of my timecycle mod which is wrong and false information.


I agree that my behavior was aggressive and that I should've handle this situation better but it pisses me off when people touch my stuff without knowing what they are doing. I'm modding the game for over 10 years now and I know what's possible and what's not. I know what's a good idea to do and what you definitely shouldn't do. This guy is just like "It's possible in certain ways so why not?" without knowing how stuff for this games works. It was just adding confusion for newbies. I'm also in touch with the most known modders from the community so I could make sure that this guide page for IV is actually useful, clean and good. Not just modding related. Overall technical related of course. I just wanted to help the community but in case certain people aren't able to appreciate that I'll just go on but all I really tried to do was helping folks with clear and proper information.

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