Difference between revisions of "Turok (2008)"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
(FOV issues, config files and save game location) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|game}}/TurokGame/Config}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|appdata}}/Touchstone/Turok}} |
}} | }} | ||
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|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Up to 16 samples. | |anisotropic notes = Up to 16 samples. | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = true | |vsync = true | ||
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'''Notes''' | '''Notes''' | ||
{{ii}} The default FOV is 65, use [http://www.wsgf.org/fovcalc.php FOV Calc] to find the right x value for your aspect ratio. | {{ii}} The default FOV is 65, use [http://www.wsgf.org/fovcalc.php FOV Calc] to find the right x value for your aspect ratio. | ||
− | {{ | + | {{--}} You will have to re-enter your FOV value every once in a while during the game, since each death or new map loaded will set the FOV back to the default value. |
+ | {{--}} During the spaceship level parts of the hallway in the distance will not be rendered with large FOV. | ||
+ | {{--}} There will be no zoom when aiming down sight. | ||
}} | }} | ||
Revision as of 05:30, 1 September 2018
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Developers | |
---|---|
Propaganda Games | |
Publishers | |
Disney Interactive Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | April 22, 2008 |
Turok | |
---|---|
Turok (Acclaim) (series) | |
Turok (Disney Interactive Studios) (series) | |
Turok (Western Publishing) (series) |
This page is for the 2008 game. For the 1997 original, see Turok: Dinosaur Hunter. For the remaster of the original, see Turok: Dinosaur Hunter (2015).
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/TurokGame/Config[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%/Touchstone/Turok |
Video settings
Field of view (FOV)
Set FOV in console[1] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish | ||||
Italian | ||||
Polish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Turok 2008. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 2.4 GHz AMD Athlon 3400+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 18 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X1300 128 MB of VRAM DirectX 9.0c compatible | |
Sound (audio device) | DirectX compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).