Topic on Talk:Far Cry 2
- (cur prev topic) 12:40, 22 December 2023 . . Deton24 (talk | contribs) edited a post on "A new fix for splash screen crash issue" . . 0
- (cur prev topic) 23:31, 17 November 2023 . . Mirh (talk | contribs) commented on "A new fix for splash screen crash issue" (Translation layers have no inherent overhead. D3D9 is also ironically gimped to hell and beyond in later W10. Back in topic, it's nice th...) . . +308
- (cur prev topic) 21:32, 19 October 2023 . . Deton24 (talk | contribs) edited a post on "A new fix for splash screen crash issue" . . +42
- (cur prev topic) 21:31, 19 October 2023 . . Deton24 (talk | contribs) commented on "A new fix for splash screen crash issue" (Possible. From other examples - in NFSMW 2005 wasn't any better with regular DXVK, although it was on 2021 version from September. GTA IV...) . . +839
- (cur prev topic) 12:50, 17 October 2023 . . Hammerfist (talk | contribs) commented on "A new fix for splash screen crash issue" (Not necessarily, DXVK on DX9 games tends to give performance boosts 99% of the time. With DX10 and 11 it varies. It's not really a matter...) . . +205
- (cur prev topic) 20:55, 14 October 2023 . . Deton24 (talk | contribs) edited a post on "A new fix for splash screen crash issue" . . +9
- (cur prev topic) 20:54, 14 October 2023 . . Deton24 (talk | contribs) edited a post on "A new fix for splash screen crash issue" . . +64
- (cur prev topic) 20:53, 14 October 2023 . . Deton24 (talk | contribs) commented on "A new fix for splash screen crash issue" (After all, DXVK is a translation layer, so you must be prepared for FPS drops even on decent hardware. It's simply a matter of specific g...) . . +362
- (cur prev topic) 13:49, 5 October 2023 . . Hammerfist (talk | contribs) commented on "A new fix for splash screen crash issue" (Yeah DXVK is not recommendable on ancient hardware, but I always assume we're talking about hardware that came out in the last 5 years of...) . . +141
- (cur prev topic) 13:42, 5 October 2023 . . Deton24 (talk | contribs) commented on "A new fix for splash screen crash issue" (Still, it's worth to mention that on some ancient CPUs, DX10 behaves better than DX9, and even than DXVK 2.2 in crowded areas (but maybe...) . . +310
- (cur prev topic) 21:13, 4 October 2023 . . Hammerfist (talk | contribs) commented on "A new fix for splash screen crash issue" (I haven't tested it with DX10 but you should avoid playing the game with DX10 to begin with IMO. DX9 is the better API for this game, so...) . . +283
- (cur prev topic) 17:06, 1 October 2023 . . Deton24 (talk | contribs) edited a post on "A new fix for splash screen crash issue" . . +1
- (cur prev topic) 17:06, 1 October 2023 . . Deton24 (talk | contribs) commented on "A new fix for splash screen crash issue" (Using DXVK on Windows is extremely problematic in this game. Also, DX10 still doesn't work (it reverts to DX9 on launch - you can check i...) . . +514
- (cur prev topic) 09:38, 28 September 2023 . . Hammerfist (talk | contribs) commented on "A new fix for splash screen crash issue" (a year later, but have you tried using DXVK?) . . +44
- (cur prev topic) 21:11, 2 June 2022 . . Deton24 (talk | contribs) commented on "A new fix for splash screen crash issue" (Nice find. I've added the fix to the FC2 wiki.) . . +46
- (cur prev topic) 15:26, 2 June 2022 . . Pawelm8 (talk | contribs) edited a post on "A new fix for splash screen crash issue" . . +27
- (cur prev topic) 15:25, 2 June 2022 . . Pawelm8 (talk | contribs) edited a post on "A new fix for splash screen crash issue" . . -92
- (cur prev topic) 15:25, 2 June 2022 . . Pawelm8 (talk | contribs) edited a post on "A new fix for splash screen crash issue" . . -102
- (cur prev topic) 15:24, 2 June 2022 . . Pawelm8 (talk | contribs) commented on "A new fix for splash screen crash issue" (4kB for both physical and logical sectors may produce some performance improvements, although not that big in regular home usage. Here is...) . . +1,260
- (cur prev topic) 15:24, 2 June 2022 . . Pawelm8 (talk | contribs) commented on "A new fix for splash screen crash issue" (Great, I could only reply with a single sentence. I'll need to split my reply into a few messages, I guess.) . . +107
- (cur prev topic) 15:23, 2 June 2022 . . Pawelm8 (talk | contribs) commented on "A new fix for splash screen crash issue" (For some reason I can't reply now, even after creating the account. It just sends me back to captcha again and again.) . . +117
- (cur prev topic) 13:39, 2 June 2022 . . Patrxgt (talk | contribs) edited a post on "A new fix for splash screen crash issue" . . -1
- (cur prev topic) 13:39, 2 June 2022 . . Patrxgt (talk | contribs) commented on "A new fix for splash screen crash issue" (Isn't that normal for some 2010's games? Besides, who uses this much bits per sector?) . . +85
- (cur prev topic) 11:33, 2 June 2022 . . 208.127.19.23 (talk) commented on "A new fix for splash screen crash issue" (Hi, I had Far Cry 2 crashing for me right after displaying the splash screen. This happened with all the versions I could get my hands on...) . . +1,417