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Difference between revisions of "The Matrix: Path of Neo"

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Revision as of 07:20, 24 January 2017

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The Matrix: Path of Neo
The Matrix: Path of Neo cover
Developers
Shiny Entertainment
Publishers
Atari
Release dates
Windows November 25, 2005
The Matrix: Path of Neo guide on StrategyWiki
The Matrix: Path of Neo on Wikipedia
The Matrix
Enter the Matrix 2003
The Matrix Online 2005
The Matrix: Path of Neo 2005

Key points

Missing graphical effects from the PS2 version (examples include depth of field absent, image warping)[1]
Cutscenes look compressed/extremely softened
Capped at 30 FPS

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: SecuROM 7 disc check
Windows

Essential improvements

Patches

Update #1 (US) - Updates the game from Retail (US) to Update #1. Fixes some graphics, translation and many other issues.
Update #2 - Updates the game from Update #1 to Update #2. Deals with saving control options and minor graphics issues in the previous patch.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Widescreen resolution

Instructions

Game doesn't save video settings

Instructions

Input settings

In-game input settings.
In-game input settings.
In-game input settings continued.
In-game input settings continued.
In-game mouse settings.
In-game mouse settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Russian

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) Intel Pentium 4 1.8 GHz
AMD Athlon 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce FX 5200
ATI Radeon 8500
DirectX 9.0c compatible
Sound (audio device) DirectX compatible

References