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Difference between revisions of "Sublevel Zero Redux"

From PCGamingWiki, the wiki about fixing PC games
(OSVR true)
m (→‎Input settings: updated template usage)
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|acceleration option notes = Slider. There is a limit on how fast the player can turn, making it seem like there is negative mouse acceleration.<ref name="Sui"/>
 
|acceleration option notes = Slider. There is a limit on how fast the player can turn, making it seem like there is negative mouse acceleration.<ref name="Sui"/>
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = Mice tend to be less responsive on Linux. Developer recommends increasing sensitivity in the control options for now.  
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|mouse sensitivity notes  = Mice tend to be less responsive on Linux. Developer recommends increasing sensitivity in the control options for now.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  

Revision as of 10:36, 16 January 2017

Sublevel Zero Redux
Sublevel Zero Redux cover
Developers
Sigtrap Games
Publishers
Mastertronic
Engines
Unity
Release dates
Windows October 8, 2015
macOS (OS X) November 19, 2015
Linux November 19, 2015

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Soundtrack
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: Sublevel Zero.
Headsets
SteamVR
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus VR (LibOVR)
Currently in beta.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer.
OSVR
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse

Issues unresolved

(Linux) Crash when using antialiasing

Some AMD cards and drivers (particularly, in our experience, the proprietary drivers) crash when using antialiasing in Unity.

  • If you experience this, try to run the game with -screen-quality noaa

(Linux) Issues when switching resolutions

  • Some users may have issues with switching resolutions. Developer reports it may be a Unity-wide issue.[citation needed]

(Linux) Volumetric lighting is bugged

  • Volumetric lighting is bugged on most cards/drivers. It's turned off by default in the Linux version but you can still try it from the Video menu if you like. You're likely to get white flashes and/or strange black triangles appearing. Developer is looking into solving this.

Sounds stops playing when transitioning to the next level

When transitioning to the next level, often sounds stops playing. May be related to windowed mode.

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP, 7, 8, 10
Processor (CPU) DualCore 2.5GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) GeForce GT 520
Radeon HD 3850
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.9.0+
Processor (CPU) DualCore 2.5GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) GeForce GT 520
Radeon HD 3850
Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 14.04
Processor (CPU) DualCore 2.5GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) GeForce GT 520
Radeon HD 3850
Shader model 3.0 support

References