Difference between revisions of "Strike Vector"
From PCGamingWiki, the wiki about fixing PC games
(added series box) |
m (updated template usage) |
||
Line 28: | Line 28: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Move/delete/rename UE3_logo.bik|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{P|game}}\UDKGame\Movies\</code> | # Go to <code>{{P|game}}\UDKGame\Movies\</code> | ||
# Move, delete or rename <code>UE3_logo.bik</code> | # Move, delete or rename <code>UE3_logo.bik</code> | ||
Line 87: | Line 86: | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Modify UDKSystemSettings.ini|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{P|userprofile}}\Documents\My Games\Nosgoth\BCMPGame\Config\</code> | # Go to <code>{{P|userprofile}}\Documents\My Games\Nosgoth\BCMPGame\Config\</code> | ||
# Open {{file|UDKSystemSettings.ini}}. | # Open {{file|UDKSystemSettings.ini}}. | ||
Line 96: | Line 94: | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable frame limiter|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{p|game}}\UDKGame\Config\</code> | # Go to <code>{{p|game}}\UDKGame\Config\</code> | ||
# Open {{file|UDKEngine.ini}}. | # Open {{file|UDKEngine.ini}}. |
Revision as of 00:59, 20 November 2017
Developers | |
---|---|
Ragequit Corporation | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 28, 2014 |
Strike Vector | |
---|---|
Strike Vector | 2014 |
Strike Vector EX | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
Essential improvements
Skip intro videos
Move/delete/rename UE3_logo.bik[citation needed] |
---|
|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Modify UDKSystemSettings.ini[citation needed] |
---|
|
High frame rate
Disable frame limiter[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | See How to create private servers. | |
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | DirectX 9 compatible | DirectX 11 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.