Difference between revisions of "Starlink: Battle for Atlas"
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Revision as of 17:44, 24 April 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Ubisoft Toronto | |
Publishers | |
Ubisoft | |
Engines | |
Snowdrop Engine | |
Release dates | |
Windows | April 30, 2019 |
Key points
- Contains all title updates, including the upcoming Crimson Moon expansion.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Ubisoft Store |
- All versions require Ubisoft Connect DRM.
- This game is not available yet.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Ubisoft Connect |
Video settings
Input settings
- Includes support for the PS4 and Xbox One controller mounts.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- The following requirements are based on Ubisoft's requirements for running the game in 1080p at 30 FPS ("minimum") and 60 FPS ("recommended"). Additional requirements for running the game at 1440p and 4K can be found here.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-2500K AMD FX-6350 |
Intel Core i5-4590 AMD FX-8350 |
System memory (RAM) | 8 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290X 4 GB of VRAM DirectX 11 compatible |