Warnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
- GameSpy online services have been shut down (see Network for solutions).
General information
- Developer's forum
- Memory Alpha - A massive wiki for Star Trek
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Only rare 2nd hand copies available. |
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Essential improvements
Patches
v1.1 Patch updates the game to the latest version.
Mods
HaZardModding Co-op Mod for Elite Force II allows multiplayer coop and adds additional features and options.
Game data
Configuration file(s) location
- Configuration file uses the Windows user name.
Save game data location
Video settings
Template:Video settings
- Like many id Tech 3 games, Elite Force 2's volume shadows cause unsightly glitching on self-shadowing character models.
Running a game in widescreen resolution[citation needed]
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- Start a game.
- Open the console by pressing ~.
- Type in:
r_customwidth X , where X is width of your desired resolution (for example, for 1680x1050 resolution, replace X with 1680).
- Now, type in:
r_customheight Y , where Y is height of your desired resolution (for example, for 1680x1050 resolution, replace Y with 1050).
- Type in:
r_mode -1 to make the game use custom resolutions.
- Type in
vid_restart to restart the renderer and apply new resolution settings.
- Finally, change FOV using command
userFOV X . 100 seems to be a good value for 16:9 resolutions.
Notes
- Running a game in a resolution not supported by your monitor will result in OpenGL error. To fix it - edit
r_customwidth and r_customheight values in your config file. Refer to Game data to find where configuration file is located.
- Running the game in widescreen mode will stretch some elements of HUD and menus.
- Changing graphical options in-game will make a game run in 4:3 resolutions again. Repeat steps 5 and 6 to make a game run in widescreen mode, again.
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Input settings
Template:Input settings
Both Mouse Acceleration and Mouse Smoothing are disabled by default. There is an option to enable Mouse Smoothing under "Game Options". Mouse Acceleration can be activated using console command cl_mouseAccel 1
.
Audio settings
Template:Audio settings
Network
Multiplayer types
Connection types
Issues fixed
Low framerate / stuttering
Rename EXE file[citation needed]
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- Go to <path-to-game>.
- Rename EF2.exe to Quake3.exe.
Notes
- Make sure to update your shortcuts.
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Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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System requirements
Windows |
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Minimum |
Operating system (OS) |
98, 98SE, ME, 2000, XP |
Processor (CPU) |
Intel Pentium III or AMD Athlon, 600MHz |
System memory (RAM) |
128 MB |
Hard disk drive (HDD) |
1.5 GB |
Video card (GPU) |
32 MB of VRAM DirectX 9.0 compatible |
References