Difference between revisions of "Star Trek: Armada II"
From PCGamingWiki, the wiki about fixing PC games
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+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = false | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = 8 | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = true | ||
+ | |p2p notes = | ||
+ | |dedicated = false | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} |
Revision as of 16:47, 13 November 2015
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Developers | |
---|---|
Mad Doc Software | |
Publishers | |
Activision | |
Engines | |
Storm3D | |
Release dates | |
Windows | November 16, 2001 |
Warnings
Star Trek: Armada | |
---|---|
Subseries of Star Trek | |
Star Trek: Armada | 2000 |
Star Trek: Armada II | 2001 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Patches
- Patch 1.1 (mirror) - official patch for a game.
- Patch Project 1.25 (mirror) - fan patch. It's required to run a game on Windows Vista and 7.
Modifications
- Fleet Operations - it's a total conversion mod. The first goal is to enhance the gameplay (content and new and more interesting features) and performance (bug fixes to glitches dating back to Armada 1, updated DirectX support, new sound engine, improved resource usage etc.). The second purpose is to enhance and extend the moddability of the engine and to make customization easier for all modders. The third aim, with the introduction of the Modification Manager, is to ensure that gamers who want to play Armada II (as a “mod”) using the Fleet Operations enhanced engine can do so without the numerous glitches and exploits of the original.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME, 2000 | |
Processor (CPU) | Pentium II / Athlon - 300 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 8 MB of VRAM DirectX 8.0 compatible |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated |