Difference between revisions of "South Park: The Stick of Truth"
From PCGamingWiki, the wiki about fixing PC games
(One intermediate revision by the same user not shown) | |||
Line 118: | Line 118: | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = hackable | |antialiasing = hackable | ||
Line 134: | Line 134: | ||
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = See [[#High frame rate|High frame rate]]. | |120 fps notes = See [[#High frame rate|High frame rate]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 192: | Line 192: | ||
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 208: | Line 208: | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = hackable | |invert controller y-axis = hackable | ||
|invert controller y-axis notes= Edit {{File|player_options.ini}} | |invert controller y-axis notes= Edit {{File|player_options.ini}} | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
|button prompts = Xbox, DualShock | |button prompts = Xbox, DualShock |
Revision as of 05:15, 2 August 2021
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Ubisoft | |
Engines | |
Onyx | |
Release dates | |
Windows | March 4, 2014 |
Reception | |
Metacritic | 85 |
OpenCritic | 85 |
IGDB | 80 |
South Park | |
---|---|
South Park | 1999 |
South Park: Chef's Luv Shack | 1999 |
South Park Rally | 2000 |
South Park: The Stick of Truth | 2014 |
South Park: The Fractured but Whole | 2017 |
South Park: Snow Day! | 2024 |
Key points
- Frame rate capped at 30 FPS; see High frame rate.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Amazon.co.uk | ||||
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Ubisoft Store | Included with Ubisoft+. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Ultimate Fellowship Pack | ||
Super Samurai Spaceman Pack |
- All DLC is redeemable as Uplay rewards in the Uplay version.
Essential improvements
Skip intro videos
Skip intro videos[citation needed] |
---|
000_autodesk.bk2 000_obsidian.bk2 000_spds.bk2 000_ubisoft.bk2 Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\South Park - The Stick of Truth\ <path-to-game>\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213670/pfx/[Note 2] |
-
user.ini
stores the user specific configuration, in the user path. If the file is not present, you can copy typical contents from here. Or if you simply change any one of the available settings in-game the game will then create auser.ini
at the mentioned location. -
config.ini
stores the global configuration, in the install path. -
engine.ini
stores the default configuration, in the install path.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\South Park - The Stick of Truth\save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213670/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | ||
Ubisoft Connect |
Video settings
Widescreen resolution
Enable additional aspect ratio support[citation needed] |
---|
Notes
|
Ultra-widescreen
Modify a game file[citation needed] |
---|
Notes
|
Anti-aliasing (AA)
Modify anti-aliasing settings[citation needed] |
---|
Notes
|
High frame rate
- The
vsync
setting is also responsible for frame rate limiting.
Manually disable vsync[citation needed] |
---|
Notes
|
Input settings
- If controller is present game defaults to it, disables most keyboard buttons, changes mouse behavior in menus and HUD will show 360 controller prompts. Simply unplug or disable controller if playing with keyboard and mouse.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Interface | Scaleform | |
Cutscenes | Bink Video |
user.ini
- These are typical contents of
user.ini
.
[Engine.Render] adapter = -1 anisotropic = 1 default_brightness = 0.138000 default_contrast = 0.946001 default_contrast_range_low = 0.09 default_display_conversion = box default_gamma = 1.0 dist_fade_duration = 0.5 dist_fade_in_range = 40.0 dist_fade_out_range = 45.0 effects_quality = 1 enable_postprocess = true enable_depth_of_field = false enable_bloom = false enable_antialias = false enable_color_correction = false enable_color_controls = false enable_fog = false enable_heat_haze = true enable_transparent_depth = false motion_blur_enable = false motion_blur_scale = 0.5 motion_blur_max_length = 0.3 movie_sharpen_amount = 0.0 movie_sharpen_radius = 0.0 msaa = 0 s3d_ar_multiplier = 1.3 scaleform_edge_aa = 1.0 separate_dimensions = 1 shader_quality = 1 shadow_quality = 3 support_aspect_ratio_16_10 = false support_aspect_ratio_4_3 = false support_aspect_ratio_custom = false support_skinning = false texture_quality = 4096 use_directx_11 = false vsync = 1 window_height = 720 window_width = 1280 [Engine.Audio] enable_communication = 1 enabled = 1
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2, 7, 8 | |
Processor (CPU) | Intel Pentium Dual Core E2180 2.0 GHz AMD Athlon 64 X2 3800+ 2.0 GHz |
Intel Core 2 Duo E4400 2.0 GHz AMD Athlon 64 X2 4400+ 2.3 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 2600 XT 512 MB of VRAM DirectX 9.0c compatible Shader model 4.0 support |
Nvidia GeForce 9800 GT ATI Radeon HD 4870 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/213670/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (213670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mars icecream on 2017-2
- at 200fps the intro cutscene plays in slow motion, it takes long for video playback to start
- ↑ Verified by User:Marioysikax on April 27, 2016