Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Shadowrun Returns"

From PCGamingWiki, the wiki about fixing PC games
m (updated path(s))
Line 25: Line 25:
 
{{mm}} [http://www.gog.com/support/shadowrun_returns GOG.com Support Page]
 
{{mm}} [http://www.gog.com/support/shadowrun_returns GOG.com Support Page]
 
{{mm}} [http://steamcommunity.com/app/234650/discussions/ Steam Community Discussions]
 
{{mm}} [http://steamcommunity.com/app/234650/discussions/ Steam Community Discussions]
{{mm}} [http://shadowrun-returns.wikispaces.com/ Official Shadowrun Returns Wiki]
+
{{mm}} [http://shadowrun-returns.wikispaces.com Official Shadowrun Returns Wiki]
  
 
==Availability==
 
==Availability==
Line 51: Line 51:
 
|uplay                =  
 
|uplay                =  
 
|uplay notes          =  
 
|uplay notes          =  
|gamesave manager      =  
+
|gamesave manager      = true
 
|gamesave manager notes=  
 
|gamesave manager notes=  
 
}}
 
}}
Line 72: Line 72:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = false
 
|fov                        = false
|fov notes                  =  
+
|fov notes                  = Can be zoomed-in/zoomed-out via mouse wheel.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [[GameCompanion]].<ref>Tested successfully by [[User:Fwinest JediThug|fwinest JediThug]].</ref>
+
|borderless windowed notes  = Use [[GameCompanion]] or a similar software.<ref>Tested successfully by [[User:Fwinest JediThug|fwinest JediThug]].</ref>
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[MSAA]], up to 8x. See also [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|vsync                      = false
 
|vsync                      = false
|vsync notes                =  
+
|vsync notes                = On by default. Can be forced off through video driver.
 
|oculus rift                = unknown
 
|oculus rift                = unknown
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|high frame rate            = unknown
+
|high frame rate            = true
|high frame rate notes      =  
+
|high frame rate notes      = No refresh rate or frame rate cap.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 
+
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{ii}} By default the game uses MSAA method for anti-aliasing, however it is possible to force [[SGSSAA]] for NVIDIA users.
 +
{{Fixbox|1=
 +
{{Fixbox/fix|SGSSAA}}
 +
# Download and launch [http://www.guru3d.com/files_details/nvidia_inspector_download.html NVIDIA Inspector]
 +
# Open up '''Driver Profile Settings'''
 +
# Choose '''Shadowrun Returns''' from the profile list
 +
# Change <code>Antialiasing compatibility</code> to <code>0x004000C1</code><ref>[http://www.forum-3dcenter.org/vbulletin/showthread.php?t=490867 3DCenter Forum - Antialiasing - Kompatibilitätsbits - Sammelthread]</ref>
 +
# Change <code>Antialiasing - Mode</code> to <code>Override any application setting</code>
 +
# Change <code>Antialiasing - Setting</code> to <code>4x [4x Multisampling]</code> or <code>8xQ [8x Multisampling]</code>
 +
# Change <code>Antialiasing - Transparency Supersampling</code> to <code>4x Sparse Grid Supersampling</code> or <code>8x Sparse Grid Supersampling</code>
 +
# Apply changes.
 +
}}
 
==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
Line 190: Line 202:
 
===Start-up crash on OS X===
 
===Start-up crash on OS X===
 
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
 
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
 
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit ''Schemes.Shadowrun.plist''|ref=<ref>[http://steamcommunity.com/app/234650/discussions/0/864974396599176418/ Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X]</ref>}}
 
{{Fixbox/fix|Edit ''Schemes.Shadowrun.plist''|ref=<ref>[http://steamcommunity.com/app/234650/discussions/0/864974396599176418/ Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X]</ref>}}

Revision as of 00:06, 17 May 2014

Shadowrun Returns
Shadowrun Returns cover
Developers
Harebrained Schemes
Publishers
Harebrained Holdings
Engines
Unity
Release dates
Windows July 25, 2013
macOS (OS X) July 25, 2013
Linux October 30, 2013
Shadowrun Returns on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Shadowrun
Shadowrun 2007
Shadowrun Returns 2013
Shadowrun: Dragonfall - Director's Cut 2014
Shadowrun Chronicles - Boston Lockdown 2015
Shadowrun Chronicles: INFECTED Director's Cut 2015
Shadowrun: Hong Kong 2015

Key points

Features Steam Workshop support and a level editor.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Official Shadowrun Returns Wiki

Availability

Template:Availability Table

Game data

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Anti-aliasing (AA)

By default the game uses MSAA method for anti-aliasing, however it is possible to force SGSSAA for NVIDIA users.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Russian

Issues fixed

Audio hiccups/Dropped frames

Instructions

Start-up crash on OS X

The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.

Instructions

Other information

Transfer save game between Steam and DRM-free versions

Instructions

System requirements

Windows
Minimum
Operating system (OS) XP SP3, Vista, 7
Processor (CPU) 1.4 GHz, x86 or faster
System memory (RAM)
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) Intel-based, 1.4 GHz, x86 or better
System memory (RAM)
Hard disk drive (HDD) 2 GB

Notes

  1. Notes regarding Steam Play (Linux) data:

References