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Rune

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:42, 27 October 2015 by Garrbot (talk | contribs) (→‎Issues fixed: misc. fixes, replaced: Issues resolved → Issues fixed)
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Rune
Cover image missing, please upload it
Developers
Human Head Studios
Publishers
Gathering of Developers
Engines
Unreal Engine 1
Release dates
Windows November 18, 2000
Mac OS (Classic) 2000
Linux June 21, 2001
Rune on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

GameSpy online server browser has stopped working due to GameSpy services being shut down.[1] See manual server replacement to replace the GameSpy servers.
Rune Classic (Steam and GOG.com) does not support third-party renderers. Default Direct3D renderer it uses runs badly on Windows 8 and 8.1; see low frame-rate fix to address the frame-rate problem.

General information

Official game site
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: SafeDisc disc check
Mac OS
Windows
Linux
GOG.com
DRM-free
Rune Classic. Also comes with Rune Gold.
Windows
Steam
Icon overlay.png
Rune Classic.
Windows
Rune Gold is the base game along with the Halls of Valhalla expansion.
Rune Classic is an updated version of Rune Gold that includes enemies from the PlayStation 2 version, Steam achievements, a modified soundtrack, and a reworked single-player campaign (levels have been either removed or rebalanced). The cut levels can still be played separately.

DLC and expansion packs

Name Notes
Rune: Halls of Valhalla Stand-alone multiplayer expansion pack that adds new multi-player modes and skins.
Mac OS
Windows
Linux

Essential improvements

Modifications

Unreal Engine Direct3D 9 Renderer

The Unreal Engine Direct3D 9 renderer is a simple DirectX 9 renderer for Unreal Tournament, Deus Ex, and Rune that allow these games to have better compatibility on modern operating system. It also has some extra graphical enhancement options such as anti-aliasing, anisotropic filtering, gamma correction, and V-sync.

Unreal Engine Direct3D 10 Renderer

The Unreal Engine Direct3D 10 Renderer is a renderer for Unreal, Unreal Tournament, Deus Ex and Rune that aims to provide a good, consistent looking and future-proof renderer for these games. The focus is not on fancy effects; the idea is to have something that will allow these games to perform well and look good on modern systems.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/210950/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/210950/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Field of view (FOV)

Instructions

Input settings

In-game key map settings.
In-game key map settings.
In-game general control settings.
In-game general control settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
16 Versus
Online play
16 Versus
GameSpy services have been shut down;[2] see GameSpy for workarounds.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 7777
UDP 7777
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Low frame-rate on Windows 8 and 8.1

Rune uses an old Direct3D 7 renderer that runs poorly on Windows 8 and 8.1 due to poor implementation of older Direct3D support.

Instructions
Instructions

Manual server replacement for shut-down GameSpy servers

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 7, 9, 10 To add in Direct3D 9 or 10 support, see Unreal Engine Direct3D 9 or Direct3D 10 renderer.
OpenGL
Mac OS and Linux only.
Glide 2.4 Rune Gold only.
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Linux
Mac OS (Classic)

Middleware

Middleware Notes
Multiplayer GameSpy GameSpy servers were shut down in March 2015.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 7 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References