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Quake 4

From PCGamingWiki, the wiki about fixing PC games
Revision as of 07:04, 22 February 2014 by Garrbot (talk | contribs) (misc. fixes)
Quake 4
Cover image missing, please upload it
Developers
id Software
Raven Software
Publishers
Activision
Bethesda Softworks
Engines
id Tech 4
Release dates
Windows October 18, 2005
Linux October 20, 2005
macOS (OS X) March 24, 2006
Quake 4 on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Quake
Quake 1996
Quake II 1997
Quake III Arena 1999
Quake 4 2005
Enemy Territory: Quake Wars 2007
Quake Live 2010
Quake II RTX 2019
Quake Enhanced 2021
Quake Champions 2022
Quake II Enhanced 2023

Key points

Runs well on low-end hardware

General information

Steam Community Discussions
Steam Users' Forums for game series
Planet Quake

Availability

Template:Availability Table

Essential improvements

Patches

Required for Widescreen support

Windows: Full Quake 4 patch 1.4.2

Mac: Full Quake 4 patch 1.4.2

Linux: Full Quake 4 patch 1.4.2

Quality settings fix

Modern high end GPUs with a lot of memory can cause Quake 4 to ignore any other quality mode than low quality. To force the ultra quality settings create a new file named autoexec.cfg under the q4base folder of the game's own folder and put the following lines:

seta image_downSize "0"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta image_ignoreHighQuality "0"
seta image_roundDown "0"
seta image_useCompression "0"
seta image_useNormalCompression "0"
seta image_anisotropy "16"
seta image_lodbias "0'
seta r_renderer "best"
When saving the file make sure you save it with the .cfg extension! If the file extensions are not visible in Explorer, Notepad will create a file named autoexec.cfg.txt instead of autoexec.cfg!

Modifications

  • Sikkmod for Quake 4 is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR, FXAA and more. Mod is easily configurable via in-game menu. (note: Game's multicore rendering is causing problems, disable it if you experience graphical glitches).

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2210/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2210/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

File:Quake4 settings.jpg
System settings.

Template:Video settings

Widescreen resolution

After patching to the newest version, game allows for settings widescreen resolutions directly in main menu. However, some resolutions (1280x800 and 2560x1600) may not be supported. If this is a case, use Custom resolution.

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum
Operating system (OS) 2000/XP
Processor (CPU) Intel Pentium 4 2.0 GHz / AMD Athlon XP 2000+
System memory (RAM)
Hard disk drive (HDD) 3.2 GB
Video card (GPU) Nvidia GeForce 3 Ti
ATI Radeon 9700
64 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References