Difference between revisions of "POD: Planet of Death"
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Revision as of 00:53, 31 December 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Ubisoft | |
Release dates | |
Windows | February 28, 1997 |
Key points
- Titled "POD" in North America
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Includes the Back to Hell expansion. | |||
Incorrect store name. See here for available options. | Gold Edition. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Back to Hell |
Essential improvements
Patches
- Fixes a lot of compatibility issues on modern operating systems.
Apply Podhacks[1] |
---|
|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Ubisoft Connect |
Video settings
Widescreen resolution
Normally the game only allows for resolutions up to 800x600.
Rename a DLL[citation needed] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Dutch |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | 8 | |||
Online play | 8 |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- System requirements are for the GOG.com release.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
References
Categories:
- Stubs
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Pages needing references
- Invalid section order
- Local multiplayer games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)