Difference between revisions of "OutRun 2006: Coast 2 Coast"
From PCGamingWiki, the wiki about fixing PC games
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'''General information''' | '''General information''' | ||
{{mm}} [http://steamcommunity.com/app/4730/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/4730/discussions/ Steam Community Discussions] | ||
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==Availability== | ==Availability== | ||
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==Essential improvements== | ==Essential improvements== | ||
===[http://forum.arcadecontrols.com/index.php?topic=147131.0 Outrun 2 FXT]=== | ===[http://forum.arcadecontrols.com/index.php?topic=147131.0 Outrun 2 FXT]=== | ||
− | {{ | + | {{ii}} Replacement configuration tool that adds XInput rumble support, custom resolutions, windowed mode, additional camera views and more. |
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==Game data== | ==Game data== | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Exceeding 60 FPS | + | |120 fps notes = Exceeding 60 FPS increases game speed. [[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate at 60 FPS]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = Use [ | + | |haptic feedback notes = Use [http://forum.arcadecontrols.com/index.php?topic=147131.0 Outrun 2 FXT] for XInput controllers. |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 03:35, 15 June 2017
Developers | |
---|---|
Sumo Digital | |
Publishers | |
Sega | |
Release dates | |
Windows | June 27, 2006 |
OutRun | |
---|---|
Out Run | 1989 |
Turbo OutRun | 1990 |
OutRun 2006: Coast 2 Coast | 2006 |
Cannonball (Fan-made) | 2012 |
General information
Availability
- This game is no longer sold digitally.
Essential improvements
Outrun 2 FXT
- Replacement configuration tool that adds XInput rumble support, custom resolutions, windowed mode, additional camera views and more.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4730/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4730/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Windowed
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | 8 |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | XP, Vista, 7, 8 |
Processor (CPU) | Intel Pentium 4 1.3 GHz | Intel Pentium 4 2 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | Nvidia GeForceFX 5600 128 MB of VRAM | Nvidia GeForce 6200 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (4730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.