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Difference between revisions of "Mirror's Edge"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Field of view (FOV): added default FOV info)
m (→‎Video settings: updated video settings template)
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==Video settings==
 
==Video settings==
 
[[File:mirrors_edge_settings.jpg|300px|right|thumb|General settings.]]
 
[[File:mirrors_edge_settings.jpg|300px|right|thumb|General settings.]]
{{Video Settings
+
{{Video settings
|wsgf_link                 =http://www.wsgf.org/node/293
+
|wsgf link                 = http://www.wsgf.org/dr/mirrors-edge
|widescreen_wsgf_award     =gold
+
|widescreen wsgf award     = gold
|multimonitor_wsgf_award   =limited
+
|multimonitor wsgf award   = limited
|widescreen_resolution     =true
+
|ultrawidescreen wsgf award = incomplete
|widescreen_resolution_notes=Black bars for every aspect ratio but 16:9
+
|4k ultra hd wsgf award    = incomplete
|multimonitor              =true
+
|widescreen resolution     = true
|multimonitor_notes         =See detailed analysis at [http://www.wsgf.org/dr/mirrors-edge Widescreen Gaming Forum]
+
|widescreen resolution notes= Black bars for every aspect ratio but 16:9
|fov                        =hackable
+
|multimonitor              = true
|fov_notes                 =See [[#Field of view (FOV)|Field of view (FOV)]].
+
|multimonitor notes         = See detailed analysis at [http://www.wsgf.org/dr/mirrors-edge Widescreen Gaming Forum]
|windowed                  =true
+
|ultrawidescreen            = unknown
|windowed_notes             =
+
|ultrawidescreen notes      =
|borderless_windowed       =unknown
+
|4k ultra hd                = unknown
|borderless_windowed_notes =
+
|4k ultra hd notes          =
|anisotropic                =false
+
|fov                        = hackable
|anisotropic_notes         =16x filtering seems to be always enabled.
+
|fov notes                 = See [[#Field of view (FOV)|Field of view (FOV)]].
|antialiasing              =true
+
|windowed                  = true
|antialiasing_notes         =
+
|windowed notes             =  
|vsync                      =true
+
|borderless windowed       = unknown
|vsync_notes               =
+
|borderless windowed notes =  
 +
|anisotropic                = false
 +
|anisotropic notes         = 16x filtering seems to be always enabled.
 +
|antialiasing              = true
 +
|antialiasing notes         =  
 +
|vsync                      = true
 +
|vsync notes               =  
 
}}
 
}}
  

Revision as of 04:21, 30 July 2013

Template:Infobox

Key points

Has NVIDIA PhysX support that uses features such as detailed debris and cloth physics.
There have been a couple of patches but the game developers have ceased support.
DLC is only available through the Origin version of the game.
Game performs well for machines that can handle most Unreal Engine 3 games such as Unreal Tournament 3.
Some issues and bugs when using NVIDIA PhysX.

General information

Official Website
Mirror's Edge Wikia - a mostly lore focused wiki.
Steam Users' Forum
Steam Community Discussions

Availability

Template:Availability Table

Pure Time Trials Map Pack is available only on Origin (EA Download Manager). Installing the DLC using a Steam installation of the game will not work.

Improvements

Patches

At the game's first release, there were various bugs and performance problems, some if not, most, of the problems have been worked out from patches that have been released. These patches can be automatically downloaded and applied via Origin or Steam; patches can also be manually downloaded and installed. The latest release is patch Version 1.01 which fixes some PhysX problems on various configurations.

Skip Intro

Instructions

Crosshair Toggle

Instructions

Adding binoculars

Instructions

Modifications

Custom Maps

Shorty after the game's release, risc12, a member of the On-Mirror's-Edge Forums found a way to open up the game's unreal editor, allowing for custom maps.

Instructions

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video settings

Field of view (FOV)

Flawless Widescreen utility supports this game.
Default FOV is 85.
Instructions

Input settings

Template:Input Settings

Mouse Smoothing

Instructions

Issues fixed

Game fails to start / Crashes without error messages

Instructions

Screen tearing

Instructions

Massive Framerate Drops

Instructions

Language

Instructions

No Sound During Cutscenes/FMVs in Windows 7

Instructions
Instructions

Merc's audio cuts off before end of sentence

Instructions

System requirements

Template:System Requirements

"Real World" Recommended Requirements

Mirror's Edge, although somewhat buggy, is a fairly easy game to run with a modest set-up. Listed below are "real world" recommended requirements to enjoy Mirror's Edge with fair quality and performance.
  • CPU: Any quad-core with at least 2 GHz in speed would do just fine.
  • GPU: NVIDIA GeForce 9800GT or 8800GT, AMD/ATI Radeon HD 5670 equivalent.
  • RAM: At least 1 GB of RAM at the minimum, 2 GB is more than plenty.
  • OS: Game runs fine under Windows XP and Windows Vista. Running in Windows 7 will have the potential for audio problems.