Difference between revisions of "Mercenaries 2: World in Flames"
From PCGamingWiki, the wiki about fixing PC games
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+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = | ||
+ | |vorpx modes = | ||
+ | |vorpx notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = true | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 07:20, 24 September 2020
Developers | |
---|---|
Pandemic Studios | |
Windows | LTI Gray Matter |
Publishers | |
Electronic Arts | |
Engines | |
Zero | |
Release dates | |
Windows | September 5, 2008 |
Key points
- Online multiplayer servers were shut down in March 2010.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM, unknown machine limit. A De-Authorization Tool is available. | |||
Origin |
Essential improvements
Patches
- Patch 1.1 (available for various countries).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Mercs2.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Mercenaries 2\SaveGames\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. |
Video settings
Widescreen resolution
Widescreen resolution[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Co-op Use Mercenaries 2 Server Emulator. |
||
Online play | Co-op Servers have been shut down; use Mercenaries 2 Server Emulator. |
VR support
Devices | State | Notes | |
---|---|---|---|
3RD Space Gaming Vest |
Issues Fixed
Dialogue Missing From Cutscenes
- This happens because of the audio tracks from cutscenes not being mixed together, resulting in SFX and music but no dialogue track.
Reset Audio Settings in Game and in Windows |
---|
Leave in game audio sliders at default and do not change them. Make sure your PC audio hasn't been set to surround sound (reset it to stereo). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP1 |
Processor (CPU) | Intel Pentium 4 AMD Athlon X2 |
AMD Athlon 64 X2 |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 10 GB | 20 GB |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).