Difference between revisions of "Master of Orion"
m (updated template usage) |
(→Network: true->hackable, requires third-party program) |
||
Line 237: | Line 237: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
|local play players = | |local play players = | ||
− | |local play modes = | + | |local play modes = |
− | |local play notes = | + | |local play notes = See [[#1oom|1oom]] for hot seat |
|lan play = false | |lan play = false | ||
|lan play players = | |lan play players = |
Revision as of 22:10, 17 April 2019
Developers | |
---|---|
Simtex | |
Publishers | |
MicroProse | |
Current | Wargaming.net |
Mac OS | MacSoft |
Release dates | |
DOS | September 6, 1993 |
Mac OS (Classic) | 1995 |
Windows | April 20, 2010[1] |
macOS (OS X) | November 29, 2012[2] |
Linux | May 12, 2015[3] |
Master of Orion | |
---|---|
Master of Orion | 1993 |
Master of Orion II: Battle at Antares | 1996 |
Master of Orion III | 2003 |
Master of Orion (2016) | 2016 |
General information
- Wargaming.net Orion Forums - Official forums, has a subsection for the original classics
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Realms Beyond - Has a subsection for the series (particularly the classics)
- The Orion Nebula
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Also includes Master of Orion II: Battle at Antares. Pre-packaged with DOSBox.[4] | |||
Humble Store | Packaged with Master of Orion II: Battle at Antares. | |||
Steam | Packaged with Master of Orion II: Battle at Antares. |
Version differences
- The pre-alpha/software pitch version of the game was actually known as Star Lords. It has some slightly different graphics and some races have slightly different names.
Essential improvements
Run in DOSBox
To improve DOSBox performance make the following changes to the DOSBox configuration file:
- Change
core=auto
tocore=dynamic
- Change
cycles=auto
tocycles=max
Patches
The latest official patch is version 1.3, which can be found here. Note that the digital releases are fully updated, thus the update file is unnecessary on said version. An unofficial 1.4m is also available for download here. The original thread where it was discussed and created (download link dead) can be found here. There is also a 1.4n patch here, which is slightly newer than 1.4m. Note that 1.4n requires 1.4m to be installed first.
In addition to the above there is a fix that adds Gravis UltraSound support available here. For more info on getting GUS working, see DOSBox. A map editor is also available here.
1oom
- 1oom is a GPLv2 game engine recreation that runs on Unix (Linux), Windows and DOS. It requires the LBX files from MOO1.
- Does not require DOSBox. Extra features include larger galaxy view resolution, mouse wheel support, planetary governor for less micro, space combat autoresolve for skipping boring battles, hotseat multiplayer, and quality-of-life streamlining.[5]
Installing 1oom |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by «Бюро переводов Old-Games.RU» |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | See 1oom for hot seat | ||
LAN play | A fan made "multiplayer project" was once attempted but later abandoned. After a server failure on the mods original host site, a map editor (same one listed in essential improvements) is all that remains of the project.[6][7][8] | ||
Online play | See note above. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.3 | 6.2 |
Processor (CPU) | Intel 386 16 MHz | Intel 486 |
System memory (RAM) | 3 MB | 6 MB |
Hard disk drive (HDD) | 14 MB | |
Video card (GPU) | VGA graphics card |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 14 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ New release: Master of Orion 1+2 - GOG.com
- ↑ November Mac Game Update: 12 new additions - GOG.com
- ↑ Changelog, page 1 - Forum - GOG.com
- ↑ List of GOG games using DOSBox, page 1 - Forum - GOG.com
- ↑ 1oom v1.0 released
- ↑ http://www.spheriumnorth.com/orion-forum/nfphpbb/viewtopic.php?t=327
- ↑ http://old-games-modding.blogspot.com
- ↑ http://www.spheriumnorth.com/orion-forum/nfphpbb/viewtopic.php?t=127
- DOS
- Mac OS
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Local multiplayer games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)