Difference between revisions of "Magrunner: Dark Pulse"
From PCGamingWiki, the wiki about fixing PC games
m (→High frame rate: fixed a typo in path) |
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{{Fixbox|description=Disable frame rate limiter|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Disable frame rate limiter|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to [[# | + | # Go to [[#Configuration_files_location|configuration files location]]. |
# Open <code>YoshiEngine.ini</code>. | # Open <code>YoshiEngine.ini</code>. | ||
# Change <code>bSmoothFrameRate=TRUE</code> to <code>FALSE</code>. | # Change <code>bSmoothFrameRate=TRUE</code> to <code>FALSE</code>. |
Revision as of 18:53, 20 February 2018
Developers | |
---|---|
Frogwares | |
Publishers | |
Focus Home Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 20, 2013 |
General information
Availability
Essential improvements
Skip intro videos
Delete/rename video files[1] |
---|
|
Game data
Configuration files location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209630/pfx/[Note 1] |
- Key bindings from game options and some other settings are saved in a binary autosave file instead of .ini configuration files.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
- Game contains field of view slider in menu. Users can set field of view from 70° to 110°.
- This setting is saved in binary autosave file which prevent from easily tweaking this value.
FOV fine tweaking[citation needed] |
---|
Notes
|
Zoom fix[citation needed] |
---|
Notes
|
High frame rate
- Game features frame rate limiter that limits max frame rate to 62 FPS.
Disable frame rate limiter[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.4 GHz dual core | |
System memory (RAM) | 2048 MB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 4800 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/209630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (209630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mars icecream on 2018