Difference between revisions of "Live for Speed"
From PCGamingWiki, the wiki about fixing PC games
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|native 3d = true | |native 3d = true | ||
|native 3d notes = Red-cyan anaglyph, Top/bottom half/full, Side-by-side half/full, cross-eyed. | |native 3d notes = Red-cyan anaglyph, Top/bottom half/full, Side-by-side half/full, cross-eyed. | ||
− | |nvidia 3d vision = | + | |nvidia 3d vision = unknown |
|nvidia 3d vision notes = | |nvidia 3d vision notes = | ||
− | |tridef 3d = | + | |tridef 3d = unknown |
|tridef 3d notes = | |tridef 3d notes = | ||
− | |iz3d = | + | |iz3d = unknown |
|iz3d notes = | |iz3d notes = | ||
+ | |vr only = false | ||
|htc vive = true | |htc vive = true | ||
|htc vive notes = <ref>https://www.lfs.net/patch-6k</ref> | |htc vive notes = <ref>https://www.lfs.net/patch-6k</ref> | ||
|oculus rift = true | |oculus rift = true | ||
|oculus rift notes = DK2, CV1<ref>https://www.lfs.net/patch-6p</ref> | |oculus rift notes = DK2, CV1<ref>https://www.lfs.net/patch-6p</ref> | ||
− | |osvr = | + | |osvr = unknown |
|osvr notes = | |osvr notes = | ||
+ | |windows mixed reality = unknown | ||
+ | |windows mixed reality notes = | ||
|keyboard-mouse = true | |keyboard-mouse = true | ||
|keyboard-mouse notes = | |keyboard-mouse notes = |
Revision as of 07:24, 22 February 2019
Developers | |
---|---|
Scawen Roberts | |
Eric Bailey | |
Victor van Vlaardingen | |
Release dates | |
Windows | 2002 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website |
- Without activation, game works in demo mode, which is limited to 3 cars, 1 track and 12 multiplayer racers.[1]
DLC and expansion packs
Name | Notes | |
---|---|---|
S1 | 6 cars and 3 tracks | |
S2 | S1 + 11 cars and 3 tracks | |
S3 | S1 + S2 + 1 track |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\cfg.txt[Note 1] <path-to-game>\interface_cfg.txt[Note 1] |
- Does not have save/load feature.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Belarusian | ||||
Bulgarian | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Estonian | ||||
Finnish | ||||
French | ||||
Galician | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Indonesian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Latvian | ||||
Lithuanian | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Serbian | ||||
Slovak | ||||
Slovenian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 40 |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | Red-cyan anaglyph, Top/bottom half/full, Side-by-side half/full, cross-eyed. |
Headsets | |||
---|---|---|---|
SteamVR | [2] | ||
Oculus VR (LibOVR) | DK2, CV1[3] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | 2.0 GHz | 3.0 GHz |
System memory (RAM) | 256 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | 2 GB |
Video card (GPU) | DirectX 9 compatible | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).