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Difference between revisions of "Live for Speed"

From PCGamingWiki, the wiki about fixing PC games
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|native 3d                  = true
 
|native 3d notes            = Red-cyan anaglyph, Top/bottom half/full, Side-by-side half/full, cross-eyed.
 
|native 3d notes            = Red-cyan anaglyph, Top/bottom half/full, Side-by-side half/full, cross-eyed.
|nvidia 3d vision            =  
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|nvidia 3d vision            = unknown
 
|nvidia 3d vision notes      =  
 
|nvidia 3d vision notes      =  
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|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
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|htc vive                    = true
 
|htc vive                    = true
 
|htc vive notes              = <ref>https://www.lfs.net/patch-6k</ref>
 
|htc vive notes              = <ref>https://www.lfs.net/patch-6k</ref>
 
|oculus rift                = true
 
|oculus rift                = true
 
|oculus rift notes          = DK2, CV1<ref>https://www.lfs.net/patch-6p</ref>
 
|oculus rift notes          = DK2, CV1<ref>https://www.lfs.net/patch-6p</ref>
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Revision as of 07:24, 22 February 2019

Live for Speed
Live for Speed cover
Developers
Scawen Roberts
Eric Bailey
Victor van Vlaardingen
Release dates
Windows 2002
Live for Speed on Wikipedia

General information

Official site

Availability

Source DRM Notes Keys OS
Developer website
Windows
Without activation, game works in demo mode, which is limited to 3 cars, 1 track and 12 multiplayer racers.[1]

DLC and expansion packs

Name Notes
S1 6 cars and 3 tracks
Windows
S2 S1 + 11 cars and 3 tracks
Windows
S3 S1 + S2 + 1 track
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\cfg.txt[Note 1]
<path-to-game>\interface_cfg.txt[Note 1]
Does not have save/load feature.

Video settings

In-game screen settings.
In-game screen settings.
In-game graphics settings.
In-game graphics settings.
In-game view settings.
In-game view settings.
In-game misc settings.
In-game misc settings.

Template:Video settings

Input settings

In-game control settings.
In-game control settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

In-game language and AI settings.
In-game language and AI settings.

Localizations

Language UI Audio Sub Notes
English
Belarusian
Bulgarian
Catalan
Simplified Chinese
Traditional Chinese
Croatian
Czech
Danish
Dutch
Estonian
Finnish
French
Galician
German
Greek
Hungarian
Indonesian
Italian
Japanese
Korean
Latvian
Lithuanian
Norwegian
Polish
Portuguese
Brazilian Portuguese
Romanian
Russian
Serbian
Slovak
Slovenian
Spanish
Latin American Spanish
Swedish
Turkish
Ukrainian

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
40

VR support

3D modes State Notes
Native 3D
Red-cyan anaglyph, Top/bottom half/full, Side-by-side half/full, cross-eyed.
Headsets
SteamVR
[2]
Oculus VR (LibOVR)
DK2, CV1[3]
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 9 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References