Difference between revisions of "Killing Floor 2"
From PCGamingWiki, the wiki about fixing PC games
Line 5: | Line 5: | ||
{{Infobox game/row/developer|Tripwire Interactive}} | {{Infobox game/row/developer|Tripwire Interactive}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Tripwire Interactive}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} |
Revision as of 11:21, 24 April 2016
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Tripwire Interactive | |
Publishers | |
Tripwire Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | Early access |
Linux | TBA[1] |
Killing Floor | |
---|---|
KFMod (Unreal Tournament 2004 mod) | 2005 |
Killing Floor | 2009 |
Killing Floor Mod: Defence Alliance 2 | 2009 |
Killing Floor - Toy Master (unofficial mod) | 2014 |
Killing Floor 2 | 2016 |
Killing Floor: Incursion | 2017 |
Killing Floor 3 | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | Digital Deluxe edition also available. | |||
GamersGate | Digital Deluxe edition also available. | |||
Steam |
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Turn off texture streaming
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/232090/pfx/[Note 1] |
- All gameplay related save data is stored in Steam cloud.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Will state 0 KB is in use. |
Video settings
Input settings
Mouse acceleration
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
Czech | ||||
Danish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 8080 |
UDP | 7777, 20560, 27015 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Killing Floor 2. |
Issues fixed
Nvidia Flex is greyed out
- This is usually caused by graphics card not being supported or detected wrongly. It's still possible to force the feature, however keep in mind that the settings system requirements are really high.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Command line options
System requirements
- IntelHD Integrated Graphics Chips and 32-bit systems are not supported.
- Nvidia FleX features minimum requirement is GeForce GTX 770, recommended requirement GeForce GTX 980.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1 | |
Processor (CPU) | Intel Core 2 Duo E8200 2.66 GHz AMD Phenom II X2 545 |
Intel Core 2 Quad Q9550 2.83 GHz AMD Phenom II X4 955 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTS 250 AMD Radeon HD 4830 DirectX 10 compatible | Nvidia GeForce GTX 560 AMD Radeon HD 6950 DirectX 10 compatible |
Other | Broadband Internet connection |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/232090/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (232090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.