Difference between revisions of "Killer Is Dead"
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'''Key points''' | '''Key points''' | ||
{{ii}} Frame rate is capped at ~30 FPS. See [[#High frame rate|High frame rate]]. | {{ii}} Frame rate is capped at ~30 FPS. See [[#High frame rate|High frame rate]]. | ||
− | {{ii}} Game crashes after the Mission 3 boss if you are running a | + | {{ii}} Game crashes after the Mission 3 boss if you are running a multi-core CPU.<ref name="Steam Discussion on mission 3 loading crash">[https://steamcommunity.com/app/261110/discussions/0/37470847704719805/ Steam Discussion on mission 3 loading crash]</ref> See [[#Crash after boss fights|Crash after boss fights]].<ref name="Steam Discussion on Dual core fix">[https://steamcommunity.com/app/261110/discussions/0/610574394234879652/ Steam Discussion Dual Core Fix]</ref> |
'''General information''' | '''General information''' |
Revision as of 04:38, 16 November 2020
Developers | |
---|---|
Kadokawa Games | |
Grasshopper Manufacture | |
Publishers | |
Deep Silver | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 23, 2014 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Hack and slash, Shooter |
Art styles | Stylized |
Themes | Supernatural |
Key points
- Frame rate is capped at ~30 FPS. See High frame rate.
- Game crashes after the Mission 3 boss if you are running a multi-core CPU.[1] See Crash after boss fights.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Can be played without Steam by using the command-line argument -nosteam .[3] Online leaderboards however will be inaccessible without a Steam log-in. |
Essential improvements
Skip intro videos
Delete/rename files[citation needed] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\KidGame\Config\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/261110/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\KidGame\SaveData\KID.sav[Note 1] |
Steam | <Steam-folder>\userdata\<user-id>\261110\remote\profile.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/261110/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
- Natively supports up to 1920x1080 only.
Set resolution and FOV[4] |
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|
High frame rate
- Frame rate is capped at 31 FPS by default; these steps will fix the cap and increase the QTE delay.
Raise frame rate smoothing value and QTE values[citation needed] |
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Notes
|
Input settings
- 360 button prompts are given if controller is present. Unplug or disable controllers if playing with mouse and keyboard. Similarly, additional joysticks etc. will prevent normal controller functionality, so unplug or disable extras if you wish to use a controller.
Keyboard bindings and mouse sensitivity can be changed via KidInput.ini or DefaultInput.ini found in Steam\steamapps\common\KillerIsDead\KidGame\Config. You should be able to change controller bindings there as well. This guide uses DefaultInput.ini: https://steamcommunity.com/sharedfiles/filedetails/?id=326313177
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | Fan translation by «ZoG Forum Team» | |||
Spanish |
Issues fixed
Crash after boss fights
- Mainly affects multi-core CPU users.
Method 1: Replace KidGame[citation needed] |
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Method 2: Modify game executable[citation needed] |
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|
Method 3: Edit KidEngine.ini[6] |
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[XAudio2.XAudio2Device] MaxChannels=64 CommonAudioPoolSize=320 MinCompressedDurationGame=0.3 MinCompressedDurationEditor=500 LowPassFilterResonance=0.9 WorkAroundXDKRegression=FALSE |
Japanese voice language plays some sounds in English
Edit language setting[citation needed] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX, APEX | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1 |
Processor (CPU) | Intel Core 2 Quad 2.3 GHz AMD Phenom X4 2.3 GHz |
Quad Core 2.3 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | DirectX 10 compatible Shader model 3.0 support |
Nvidia GeForce GTS 250 AMD Radeon HD 2900 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/261110/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (261110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.