Difference between revisions of "Judge Dredd: Dredd vs. Death"
From PCGamingWiki, the wiki about fixing PC games
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(Unresolved issue of inability to jump.) |
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+ | ==Issues unresolved== | ||
+ | ===Sporadic ability to jump on modern systems=== | ||
+ | {{--}} Jumping is often difficult to impossible on some modern setups. This issue remains unfixed. | ||
+ | {{--}} Forcing v-sync or redirecting DX8 to DX9 does not fix this issue.<ref>Tested by [[User:Paynamia|Paynamia]]</ref> | ||
==Other information== | ==Other information== |
Revision as of 00:46, 5 June 2017
Developers | |
---|---|
Rebellion Developments | |
Publishers | |
Evolved Games | |
Rebellion Developments | |
Engines | |
Asura | |
Release dates | |
Windows | October 17, 2003 |
Warnings
Judge Dredd | |
---|---|
Judge Dredd | 1997 |
Judge Dredd Pinball | 1998 |
Judge Dredd: Dredd vs. Death | 2003 |
Judge Dredd vs. Zombies | 2013 |
Judge Dredd: Countdown Sector 106 | 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3710/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3710/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Xbox version only.[1] | |||
LAN play | 32 | Versus, Co-op |
||
Online play | 32 | Versus, Co-op The official servers have been shut down. |
Issues unresolved
Sporadic ability to jump on modern systems
- Jumping is often difficult to impossible on some modern setups. This issue remains unfixed.
- Forcing v-sync or redirecting DX8 to DX9 does not fix this issue.[2]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 7 compatible | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)